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Aki wrote:The Admiral wrote:I think if you start treating them like heroes and give them stuff then can you take stuff off them? Take their equipment if they die, sell it and recoup more than they cost to hire? I don't want them to have survivability, HQ gets too easy as it is. A hero can just buy more anyway and it's a good way for them to spend money.
Having said all that, I do allow spells to be cast on them.
I can't allow this, but with the rule: if they're dead all items are lost; the permission to give them weapons and potions seems fun!






Kurgan wrote:I haven't discovered how you're supposed to use the tile or if it's just added for decoration and your own homebrew (like the mystery tiles of previous installments).








Aki wrote:I just play the Quest yesterday and I'm agree with you, is a nice but strange mission beacuse, like you say, depend a lot form dice, imagine you rolls only shields for special doors and you can't completed the Quest![]()




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