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THE SPIRIT QUEEN'S TORMENT discussion

Discuss Miscellaneous HeroQuest Merchandise not fitting into any of the above categories.

Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby LucaRocks » October 7th, 2023, 1:03 pm

You never know what they'd do with the quest book. As Ash has said before, the things AH and Hasbro do with HQ are very confusing sometimes. I have preorered both and I own the Mythic tier already.

I had the idea to use the translucent sculpts for conjured creatures (like summon orcs or skeletons). Think that would be a cool way to distinguish them from the rest.

The fire ones could be upgraded monsters for heroes that are already packing major items. Maybe the fire Abom gives a hero one damage at the start of their next turn if adjacent.

Yes, I stole the idea from the Monk's fire abilities. But as Zargon, I can do stuff like that! Don't judge me!
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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby Kurgan » October 9th, 2023, 11:59 pm

For a second as I was rushing to look through the updates, I thought that the Bard's Rapier had been raised to 450 gold coins. I spent a lot of time (I was away from the computer) speculating why the price would have changed. Looked closer at my next opportunity and saw it was the same old 250. Oops! I'll have to get a good night's sleep and then go over the rest [it wasn't just me, the digital picture at the time of LUCCA showed the incorrectly inflated price!]. I see a changed illustration from the "Wand" in the other one (and adjusted price) and "Lesser Healing." Otherwise who knows what else, other than the minimally expected errata fixes in the quest books.

No doors I see in either set, despite them being called for throughout both quest books (and you may not necessarily have enough regular closed doors, but yes, you can just make it disappear until needed in each case; if you own KK/ROTWL you should use those doors as original Mythic owners would have done for the original effect, but any iron/wooden reinforced door option from another expansion would work). A truly minor issue, but one nevertheless. I suppose they must have figured most people would rather have some dice than more duplicate doors.

I see the EU page lists the packs in English, Italian, French, German, and Spanish.
Last edited by Kurgan on November 15th, 2023, 4:30 pm, edited 2 times in total.


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby The Admiral » October 10th, 2023, 5:52 am

Kurgan wrote:I suppose they must have figured most people would rather have some dice than more duplicate doors.


Yes, definitely. And not just replica dice, but unique dice. Players love to have their own unique set.


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby Kurgan » October 11th, 2023, 11:48 am

So if you buy these packs and Dread Veil plus Frozen Horror then everyone at the table has their own color dice to roll (and Zargon has his own movement dice for monster events).


Looking back at these Spiel 23 images that Avalon Bill posted in their discord... I didn't hallucinate it...the Spirit Queen's Torment image shows the Rapier is 450 gold coins. Inflation in the German edition! Yes, that's a 3d rendered glamor shot (as most of them are), but later images show the familiar 250 gold (I I was tossing and turning after glimpsing a picture while I was half asleep wondering why the price was suddenly so high, like maybe they buffed it like I did... I made mine 275 and said you could combine with a dagger to do an unblockable dagger counter attack if the enemy missed with their dice). So only the Wand (so far) has increased in price (from 125 to 200).

We can't see a lot of SQT cards, but we know that all of the Spell Scrolls add "may be used by any hero" to the bottom (in case there was any confusion... I remember people saying "well only spell casters should be able to use them"). The Inspiring Tale specifies that it's "attack die" (vs. just a combat die, although why would rolling an extra combat die when attacking mean anything else but that your attack increased?). The Potion of Magic and Potion of "Lesser Healing" match the wording of the Rise of the Dread Moon versions of those cards. No mechanics or price changes, just adding that flavor text. They also revised the Alchemist (Equipment) potions to reflect the ROTDM versions generally in the two packs, which removes some game tips and replaces them with the lore stuff (in most cases).

See the comparison video here (yes I forgot to show the COPD tiles but they're ancillary to the discussion): https://www.youtube.com/watch?v=tXhROha0HfE

So now we know the monster allotments are identical EXCEPT SQT has (1) Dread Sorceress and (2) Abominations, while PoT substitutes (2) Gargoyles (one red for the Warlock) and has (2) Abominations (rather than just one). Each pack contains one of the Mythic heroes (so no Druid).

We haven't seen what changes are in the books themselves yet (hopefully they got to the errata we've talked about these past two years)... guess we'll find out in a month and a few days (unless it releases early). Any fans get it early, please post your unboxings!

Edit: once again to be clear, I think the "450 gold coins" was just an error. The real card has 250 and that's also what you see in the rest of the shots.
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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby The Admiral » October 11th, 2023, 12:20 pm

The chance of me ever playing HQ again with 4 other people is almost zero, but I don't think I'd ever pay that sort of money for those dice anyway.


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby LucaRocks » October 29th, 2023, 2:13 pm

On R/Heroquest some are reporting that their ship dates from Hasbro Pulse for the two expansions have been pushed up to Nov 3rd instead of 15th.

The sooner the better I say!
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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby HispaZargon » November 4th, 2023, 6:36 pm

Ok, so after first unboxings published, we can finally confirm the full set of cards included in retail version of SQT quest pack:

    1x Hero card 'Bard'
    1x Bard Spell card 'Inspiration'
    1x Bard Spell card 'Healing Song'
    1x Bard Spell card 'Lullaby'
    1x Equipment card 'Rapier'
    1x Equipment card 'Potion of Restoration'
    1x Equipment card 'Potion of Battle'
    1x Equipment card 'Potion of Dexterity'
    1x Equipment card 'Venom Antidote'
    1x Artifact card 'Anti-Poison Quill'
    1x Artifact card 'Dust of Disapearance'
    1x Artifact card 'Rabbit Boots'
    1x Artifact card 'Spell Scroll: Courage'
    1x Artifact card 'Spell Scroll: Fire of Wrath'
    1x Artifact card 'Spell Scroll: Tempest'

No surprises in the list compared with Mythic Tier version of the questbook. A Spear Equipment card had been great, but... it is not further needed since Hasbro replaced the Spear by a Crossbow in the new version of the questbook.


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby j_dean80 » November 4th, 2023, 6:40 pm

HispaZargon wrote:Ok, so after first unboxings published, we can finally confirm the full set of cards included in retail version of SQT quest pack:

    1x Hero card 'Bard'
    1x Bard Spell card 'Inspiration'
    1x Bard Spell card 'Healing Song'
    1x Bard Spell card 'Lullaby'
    1x Equipment card 'Rapier'
    1x Equipment card 'Potion of Restoration'
    1x Equipment card 'Potion of Battle'
    1x Equipment card 'Potion of Dexterity'
    1x Equipment card 'Venom Antidote'
    1x Artifact card 'Anti-Poison Quill'
    1x Artifact card 'Dust of Disapearance'
    1x Artifact card 'Rabbit Boots'
    1x Artifact card 'Spell Scroll: Courage'
    1x Artifact card 'Spell Scroll: Fire of Wrath'
    1x Artifact card 'Spell Scroll: Tempest'

No surprises in the list compared with Mythic Tier version of the questbook. A Spear Equipment card had been great, but... it is not further needed since Hasbro replaced the Spear by a Crossbow in the new version of the questbook.


Is there a full list of contents yet for this and PoT?
Also, a list of changes from the Mythic versions would be handy.
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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby HispaZargon » November 4th, 2023, 8:32 pm

Well, basically both expansions include the miniatures, questbook, 6 combat dice, the questbook and the lists of cards I have posted. The exact cards were the only unknown items until now.

About the list of changes, for sure I guess will exist in a near future. I am already aware in tracking the fixes they had added to the existing errata.

Many of the changes will be aesthetic or affecting better wording. Check this first unboxing:
https://youtu.be/yAbm45Qr67U?si=MtswuvBrZyHhVw_c


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby Kurgan » November 6th, 2023, 8:06 am

I think only the price of one potion (cheaper Restoration) has really changed in terms of gameplay in the two packs from Mythic till now (well and healing 1d6 being purchasable in Prophecy of Telor now instead of only in Frozen Horror Alchemist Shop). Am I wrong about that?


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