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Heroquest remake by Hasbro - The BIG discussion thread

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Anderas » November 14th, 2020, 11:04 am

lestodante wrote:
Anderas wrote:I just separated all the symbols out of the Rogars Hall Quest...
They are nice! I don't like the fireplace but the rest is really nice!


I had them in Hi-Res. I wrote you in a previous message.
Here was the topic: viewtopic.php?f=201&t=5468


Yes thanks :-) I was extracting them directly as SVG from the pdf and then made high resolution png from those svg. So, no problem with the background, but instead I had a problem with the pit trap. :lol:


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Oftkilted » November 14th, 2020, 4:13 pm

Anderas wrote:I just separated all the symbols out of the Rogars Hall Quest...
They are nice! I don't like the fireplace but the rest is really nice!

Any plans that we will be able to use them in HeroScribe? 8-) Inquiring minds want to know ... |_P
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Severindrax » November 14th, 2020, 6:10 pm

email received. pretty sure everyone will get the same, but here it is for...posterity?

Hello

Thank you for your contribution to the Haslab crowdfunded project and purchasing HeroQuest Board Game by Haslab, Hasbro.

We just wanted to give you a heads up that we will be taking payment on the 16th of November for this item. Estimated shipping date for this item is Autumn 2021. If there are updates regarding this item you will be the first to know!

You can check the status of your order at any time by logging into your account and following the prompts. Once your order has been dispatched you will receive an e-mail to tell you it is on its way.

If there is anything else that we can do, then please do not hesitate to get in touch and a member of our team will be happy to help.

Kind regards,

Zavvi international Customer Service
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Oftkilted » November 14th, 2020, 9:03 pm

That’s similar to the email from the Hasbro Pulse site:

IT'S OFFICIAL...

THE HEROQUEST GAME SYSTEM WAS SUCCESSFULLY BACKED!

Please note important details about your HeroQuest Game System:

Your form of payment on file was charged today, November 7, 2020.

If for whatever reason your payment failed or was declined, you should have received an email to update your information – make sure to check your inbox!

If you would like to cancel your HeroQuest Game System for any reason, you have until December 7, 2020 at 11:59PM ET to do so.

As a HasLab backer, you'll be receiving exclusive production updates, so make sure you remain subscribed to our email list.
Thank you for helping to bring the HasLab HeroQuest Game System to life – we couldn't have done it without you!
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Postby Kurgan » November 14th, 2020, 9:33 pm

The title of that last unlock was "the Crypt of Perpetual Darkness," I guess you could say, that is where it will remain... :(
Last edited by Kurgan on November 15th, 2020, 1:56 pm, edited 1 time in total.


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Oftkilted » November 14th, 2020, 9:42 pm

Kurgan wrote:The title of that last unlock was "the Crypt of Perpetual Darkness," I guess you could say, that is where it will remain... :(

I'm pretty sure we'll get some insight and an email from them.

So it won't be entirely "Perpetual Darkness" only mostly darkness with a small glow of hope and enthusiasm between long waits for news.
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Severindrax » November 14th, 2020, 11:04 pm

so more like "The Crypt of "bloody 'ell it's a bit dingy in 'ere. Anyone got a torch?""
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Zenithfleet » November 15th, 2020, 12:30 am

Severindrax wrote:so more like "The Crypt of "bloody 'ell it's a bit dingy in 'ere. Anyone got a torch?""


*lights torch*

*dragon's face is inches away*

:shock:

*blows out torch*
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Re: You think that's air you're breathing?

Postby Cael Darkhollow » November 15th, 2020, 2:55 am

Severindrax wrote:
Oftkilted wrote:
Kurgan wrote:
Blayze wrote:
The Admiral wrote:Hey, for me they can call themselves whatever they want, It's a free alternate universe.

I can call my wizard Hero a pink one eyed goblin. It does not make it so.


If we're going down this route, then every single character in Heroquest is a Barbarian, because none of them speak Greek (Except in a Greek language version if there is one, in which case nobody in that version is a Barbarian).



Maybe YOUR Barbarians don't speak it....

In HeroQuest they're using the common 80's RPG stereotype of Barbarian which is a big strong warrior person who tends to fight without full armor. Aesthetically he's based on Conan. But he can wear armor, and even use magic in some circumstances, which means he can read too!

Actually ... the “no armor or helmet”? That is entirely based on Conan the Barbarian Movies.

In nearly all of the novels armor and helmets were pretty darn standard for Conan.


He wore armour and a Helmet in the movies too. Personally, i blame it on He-Man

Actually both ideas of blame are incorrect.
In several original Robert E. Howard stories Conan is depicted as wearing nothing but a loin cloth and sandals. In other original stories he has various types of armor and helmets on.
In the movies Conan goes from bare-chested to fully armored.
In the comics he is nearly always depicted as wearing a fur diaper, the basic barbarian stereotype. But that isn't the source of the stereotype.
He-man and the Masters of the Universe were already following the same previously established barbarian stereotype.
So where did it come from?
Tarzan as a primal male is an influential archetype, so is Hercules wearing a fur lion pelt. Orion or any other hunting deity is often dressed similarly. Even cavemen depictions as far back as the 1930's and primitive societies and native inhabitants from many continents have an influence on the look of the savage barbarous man. Historically barbarians were the goths, visigoths, etc. that often were shall we say less cultured than their Roman and Greek contemporaries, and fur was still in fashion.

But the overarching "blame" for the fur diaper stereotypical sword & sorcery/fantasy barbarian image influenced by all of that mentioned above is completely Frank Frazetta's fault.
Before his time Conan was depicted nearly like a Roman with armor, sandals, even short hair by artists (see Weird Tales, pulp magazines or early books containing Conan tales.) After his seminal and monumentous paintings on the paperback Conan novels used on the Lancer, Ace, Bantam, Sphere books in the 60's and 70's Conan (and every other barbarian) would be forever more depicted as bare-chested muscle bound long black hair Ultra male in a fur loin cloth. He literally invented the stereotype image for the barbarian (which originated in the 60's but was used heavily in the 80's), and influenced all literature, film, art, etc. afterwards depicting barbarians including the Les Edwards art used on the HeroQuest cover and the game piece in the game itself. Frazetta's barbarian paintings are the most awesome imagery ever to grace fantasy and he invented the fantasy art genre practically by himself.
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Shadzar » November 15th, 2020, 10:16 am

Oftkilted wrote:
Anderas wrote:I just separated all the symbols out of the Rogars Hall Quest...
They are nice! I don't like the fireplace but the rest is really nice!

Any plans that we will be able to use them in HeroScribe? 8-) Inquiring minds want to know ... |_P


You mean like this?
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