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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
That would nicely do it. It's not an issue for me using the WoM stats, crossbowmen attack with two dice, light crossbows. Heavy crossbows attack with four but can't move and shoot in my rules. I'm thinking of replacing that with a reload action, sacrificing either movement or attacking action, their choice.The Admiral wrote:Ranged attack is much more flexible than an adjacent diagonal attack, agreed, but I think with the ability to have a shield with a longsword, the money for them is right. Re the Halberdier, it is useful to have that diagonal attack at times, but for the same money as a Crossbowman, he should maybe have an extra defence die to make there even cost fair?
1BP,
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4BP.



That's only because the battleaxe is the biggest weapon you can get as standard, the five and six attack dice weapons do make sense by comparrison and it's a handy boost for the dwarf and especially the barbarian if you put sensible hero restrictions on them.slev wrote:I've long been of the opinion that HQ is build with stats taht depend on 4 dice being the max, and then being rare and/or restricted.
(Very rare and expensive)
1BP,
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4BP,
5BP. US
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4BP.










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