Chests? How do they work?
Posted: Sunday October 2nd, 2011 7:48am
This is something we discuss every time we play, and we never really seem to settle for anything, playing with random rules each time...
The rules are extremly vauge, but some seem to imply that you get the content of a chest by just doing the normal search for treasure.
That kinda reduces chests to a simple marker, telling the players that there probably are aspecific treasure in this room.
In my danish quests they ofthen use the phrase "If a player opens/asks to see the content of this chest..."
This implies that opening a chest is actually a whole seperate action. Search for treasure OR open chest.
Some maps also have traps surrounded by traps, implying you are supposed to walk up to the chest.
I see the following ways to use chests:
1.) Chests are not really important - Players just need to search for treasure like in a room without a chest. 3 chests are opened in 1 turn. No need to stand next to chest.
2.) Chests are a different kind of treasure. A player can both open a chest and search for other treasure in the same room. 3 chests take 3 turns to open. Must stand next to chest.
3.) Chests replaces the search for treasure in a room. You cant search if there are obvious treasure in the room. 3 chests take 3 turns to open. Must stand next to chest.
4.) Any combination of the above rules
Personally I'm inclined to go for 2 or 3. How does other players use chests?
The rules are extremly vauge, but some seem to imply that you get the content of a chest by just doing the normal search for treasure.
That kinda reduces chests to a simple marker, telling the players that there probably are aspecific treasure in this room.
In my danish quests they ofthen use the phrase "If a player opens/asks to see the content of this chest..."
This implies that opening a chest is actually a whole seperate action. Search for treasure OR open chest.
Some maps also have traps surrounded by traps, implying you are supposed to walk up to the chest.
I see the following ways to use chests:
1.) Chests are not really important - Players just need to search for treasure like in a room without a chest. 3 chests are opened in 1 turn. No need to stand next to chest.
2.) Chests are a different kind of treasure. A player can both open a chest and search for other treasure in the same room. 3 chests take 3 turns to open. Must stand next to chest.
3.) Chests replaces the search for treasure in a room. You cant search if there are obvious treasure in the room. 3 chests take 3 turns to open. Must stand next to chest.
4.) Any combination of the above rules
Personally I'm inclined to go for 2 or 3. How does other players use chests?