Restoring Mind Points in Classic Hero Quest
We all know that between (most) Quests, the Heroes automatically recover all their Mind Points (just like their Body Points).
Some Artifacts give EXTRA mind points for the wearer, even beyond your normal maximum.
I'm not counting house rules (like where I say Holy Water restores 1 MP).
Game System:
Talisman of Lore (gives 1 EXTRA in NA / 2 EXTRA in EU)
Elixir of Life (NA version): restores all Mind Points to dead Hero. Would it do the same for someone who is in "shock"? GS/KK/ROTWL rules say a Hero with 0 Mind Points is unconscious and removed from the quest (just like if they're dead), whereas EQP/BQP say you go into shock (movement reduced to 1 die, defense to 2 and attack to 1).
Edit: Phoenix's editorial change was to make KK the same as ROTWL but as Bareheaded Warrior pointed out below, the two packs ARE different in their handling of 0 Mind Point heroes (in KK you are really dead unless you have an Elixir of Life!). I was going by Phoenix's unification of the two rather than what the original quest book(s) said.
Kellar's Keep / Return of the Witch Lord :
Potion of Restoration (restores 1 MP for 500 gold)
Frozen Horror: Barbarian Quest Pack:
Amulet of the North grants 1 extra MP to the Barbarian
Spell Scroll Psychic Recovery (restores all MP)
Mage of the Mirror: Elf Quest Pack:
Elven Bracers grant 1 extra MP to the Elf
Potion of Restoration (restores all MP for 800 gold)
Am I missing any others from the official Hero Quest packs?
Some Artifacts give EXTRA mind points for the wearer, even beyond your normal maximum.
I'm not counting house rules (like where I say Holy Water restores 1 MP).
Game System:
Talisman of Lore (gives 1 EXTRA in NA / 2 EXTRA in EU)
Elixir of Life (NA version): restores all Mind Points to dead Hero. Would it do the same for someone who is in "shock"? GS/KK/ROTWL rules say a Hero with 0 Mind Points is unconscious and removed from the quest (just like if they're dead), whereas EQP/BQP say you go into shock (movement reduced to 1 die, defense to 2 and attack to 1).
Edit: Phoenix's editorial change was to make KK the same as ROTWL but as Bareheaded Warrior pointed out below, the two packs ARE different in their handling of 0 Mind Point heroes (in KK you are really dead unless you have an Elixir of Life!). I was going by Phoenix's unification of the two rather than what the original quest book(s) said.
Kellar's Keep / Return of the Witch Lord :
Potion of Restoration (restores 1 MP for 500 gold)
Frozen Horror: Barbarian Quest Pack:
Amulet of the North grants 1 extra MP to the Barbarian
Spell Scroll Psychic Recovery (restores all MP)
Mage of the Mirror: Elf Quest Pack:
Elven Bracers grant 1 extra MP to the Elf
Potion of Restoration (restores all MP for 800 gold)
Am I missing any others from the official Hero Quest packs?