Re: Help with some rules
Posted: February 9th, 2019, 9:18 am
j_dean80 wrote:I remove any good cards drawn and place bad cards on the bottom of the deck. The deck all gets placed back in and shuffled between Quests. That way you do not run out of cards but if the Heroes search "too much" there is only bad cards left to get them to stop searching and speed up the quest.
That is the way I used to do it, and it pretty much means the heroes will find every single treasure in the deck every quest, which leads to an over abundance of healing potions and other goodies.
I remember one campaign I had so many Potions of Defense that after searching for treasure I drew another one, I exclaimed I would rather have drawn a Hazard
With the NA shuffling rule there is a chance you could never find any good treasure cards the entire quest. I haven't tried this method yet, but it seems like it would make the original quests a little more challenging, and any treasures found much more valuable.