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DungeonZ! - Darkwood

PostPosted: December 9th, 2012, 11:24 am
by Maike05
Hi guys, I'm currently working on a new set of modular board compatible with my DungeonZ! system.
Inspired with the new outdoor modular board from Descent, I wanted to create something similar.

Image
Image

There will be :
-classic corridors in X, T, S, L and dead-end.
-small and big lost clearings like on the preview
-special clearing like heroes/bandits camp, druid's altar, cultist's altar, magical pond, crops/farmland, abandoned cart, an excalibur-like lost pedestal for any artifact you have to find in the woods...
-some water tiles: swamps, lake, river, falls, etc
-traps like brambles and spider webs, poisonous mushrooms...

Please help me expand the list :)

http://free-dungeon-tiles-to-print.blogspot.be/2012/12/dungeonz-sombrebois.html

Re: DungeonZ! - Darkwood

PostPosted: December 10th, 2012, 7:19 am
by gravaillon
I think your list is already expanded !!!!!
Anyway very great job like all your works...
(I think about a bear/wolves lair tile perhaps...)

Re: DungeonZ! - Darkwood

PostPosted: December 10th, 2012, 1:26 pm
by Maike05
Thanks grav, what do you have in mind? How should it look like ?

Re: DungeonZ! - Darkwood

PostPosted: December 11th, 2012, 8:21 am
by gravaillon
Just a little cave (how about 6x6?) but surronded by forest... Not by caves wall, you see what I mean?

Re: DungeonZ! - Darkwood

PostPosted: December 12th, 2012, 6:02 pm
by Daedalus
A bridge over a stream tile. A rope bridge or fallen log over a ravine tile. Tree city with platforms and bridges? Rocky terrain that must be climbed in steps. Brainstorming here.

Re: DungeonZ! - Darkwood

PostPosted: December 13th, 2012, 6:37 pm
by Maike05
Some great idea indeed! Hope to have enough free time to produce them all !

Re: DungeonZ! - Darkwood

PostPosted: December 13th, 2012, 7:11 pm
by torilen
awesome, as usual. Thanks for all the work...I know just with the tiles you and a couple of others
have put out, we all here have enough material to create TONS of new quests.

Re: DungeonZ! - Darkwood

PostPosted: December 15th, 2012, 5:16 am
by Ethica
Those are the best outdoors tiles I've seen. Nice work!

Re: DungeonZ! - Darkwood

PostPosted: December 15th, 2012, 7:48 pm
by Patroclus
I agree, Maike’s tiles are by far the best. If he could print them on a cardboard with a good quality, I am sure he could sell them as a package.

Re: DungeonZ! - Darkwood

PostPosted: December 17th, 2012, 3:18 pm
by Maike05
Thanks for the support guys! :)