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Some New minis/hero/monsters!

PostPosted: September 9th, 2013, 8:30 pm
by mako-heart
would like some ideas for stats and ideas thanks Inn!Image
then i have these mods i painted I'm thinking capt. Orc and possibly a skulmar and the succubus with a sort of charm for all male herosImage
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The two female sword fighters are going to be playable heros. Thanks ye olde friends!ImageImage

Re: Some New minis/hero/monsters!

PostPosted: September 10th, 2013, 12:19 am
by TMU
Well, skulmar has his own stats, and there are stats for an orc with a spear in AtOH. Maybe +1 defence since it has a shield too. :)

Re: Some New minis/hero/monsters!

PostPosted: September 10th, 2013, 10:35 am
by chaoticprime
mako-heart wrote:Image


Boobarian

You are the Booberian. You have boobs. You love to say, "Look at ma' boobs." You also have wings. But only sometimes; I'm not sure why. Also, cobras. You have boobs.

Attack Dice 4
Defend Dice 4

Starting Weapons: Boobs
Starting Armor: Boobs

You are immune to not having boobs. Boobs may attack any enemy that you can "see."

Re: Some New minis/hero/monsters!

PostPosted: September 10th, 2013, 12:21 pm
by knightkrawler
You ALWAYS have wings. But sometimes they're not perceived because of the presence of boobs.

Re: Some New minis/hero/monsters!

PostPosted: September 10th, 2013, 12:27 pm
by knightkrawler
In all seriousness, the ma'am on the right is a female barbarian, no stat changes, or a Scout/Pathfinder (stats and speciel rules like the Dwarf).
The other one is more a Paladin type. Give her the stats of the Elf and make or give her 3 appropriate spells (Healing, Holy Water [the treasure card as a spell, maybe a teensy bit more powerful], and Courage, for example).

That would be the simplest way to go, but you might wanna have it more elaborated, like making up new "spells" or "skills".

Re: Some New minis/hero/monsters!

PostPosted: September 14th, 2013, 9:20 am
by Daedalus
Here's another way to do a Scout as a different Hero, adapted from the Mercenary Scout Hero of another thread:

                              Scout

    You are the Scout,
    skilled in both
    reconnoissance and
    the sword. You may
    reroll one or both red
    dice to move. You
    may also close a door
    once per Quest after
    revealing a room.

      _________________________
    |  Attack  |  Defend  |    Starting   Points    |
    |   Dice    |    Dice    |   Body    |    Mind    |
    |    2   |    3   |    7   |    3    |

    Movement: 2 Red Dice
    Starting Weapon: Shortsword
    Starting Armor: None


Maybe allow a tool kit for starting equipment, so that she could partially substitute for the Dwarf. This alternative Scout could use an artifact called Dwarf's Toolkit. It would allow a Hero with 3 or more Mind Points to disarm traps as a Dwarf.

Re: Some New minis/hero/monsters!

PostPosted: September 19th, 2013, 3:56 pm
by mako-heart
knightkrawler wrote:In all seriousness, the ma'am on the right is a female barbarian, no stat changes, or a Scout/Pathfinder (stats and speciel rules like the Dwarf).
The other one is more a Paladin type. Give her the stats of the Elf and make or give her 3 appropriate spells (Healing, Holy Water [the treasure card as a spell, maybe a teensy bit more powerful], and Courage, for example).

That would be the simplest way to go, but you might wanna have it more elaborated, like making up new "spells" or "skills".


Wow great ideas gang, i was tossing the idea of an Area of Effect abillity for the paladin the 4 squares around her as a prayer abillity and make a card to play as well,
roll 1 combat die and anything but a moster shield and your prayer is answered dealing 2 bp to all undead monsters in the AOE 1 use per quest "Cross" abillity.

I need to have a healing card/abillity as well "Sacrifice" Card reads something like heals 2 bp to yourself or 2 to all heros in your AoE any roll except a monster shield lose 1 bp no matter the roll.

Lastly I need one more ability and I'm thinking "Divine Bolt" upon rolling the combat die anything but a monster shield the Paladin calls down a lighting bolt in a straight line on six tiles"useing the the car piece to determine who is hit 3 combat dice which they can roll there normal defence.

Paladin
same stats as the elf starting points
no range weapons

as for the female barbarian character i'm thinking just leave her as is same stats... :D