Dedicated Defense/Dedicated Attack
Conceptual rules, never been played...
Dedicated Combat Stance
Defense
When a Hero or Monster takes a 'Dedicated Defense' stance the combatant forgoes any chance at attack or other action, on their next turn and they increase the amount of Defense Dice they receive. For Basic Hero's, Villains and Monsters the bonus will be 1 Dice. For Champion level the bonus is 2 Dice and Epic level** the bonus is 3 dice.
The figure may still move. A dedicated defender may not take a non combat action so long as they are in Defense Stance. The player may opt to change their stance at the beginning of their next turn.
Dedicated Combat Stance
Attack
When a Hero or Monster takes a 'Dedicated Attack' stance the combatant forgoes any chance of defense on the EWP turn, in return they increase their Attack Dice. For Basic Hero's, Villains and Monsters the bonus will be 1 Dice. For Champion level the bonus is 2 Dice and Epic level** the bonus is 3 dice.
The figure may still move.
The figure may still move, but they may not defend until they change their stance next turn, neither may a hero in a Dedicated Attack Stance take a non combat action, until the player declares a change of tactics on their next turn.
** Epic=25+ Missions Completed for Heroes. Monsters and Villains will be designated to level by the EWP.
Dedicated Combat Stance
Defense
When a Hero or Monster takes a 'Dedicated Defense' stance the combatant forgoes any chance at attack or other action, on their next turn and they increase the amount of Defense Dice they receive. For Basic Hero's, Villains and Monsters the bonus will be 1 Dice. For Champion level the bonus is 2 Dice and Epic level** the bonus is 3 dice.
The figure may still move. A dedicated defender may not take a non combat action so long as they are in Defense Stance. The player may opt to change their stance at the beginning of their next turn.
Dedicated Combat Stance
Attack
When a Hero or Monster takes a 'Dedicated Attack' stance the combatant forgoes any chance of defense on the EWP turn, in return they increase their Attack Dice. For Basic Hero's, Villains and Monsters the bonus will be 1 Dice. For Champion level the bonus is 2 Dice and Epic level** the bonus is 3 dice.
The figure may still move.
The figure may still move, but they may not defend until they change their stance next turn, neither may a hero in a Dedicated Attack Stance take a non combat action, until the player declares a change of tactics on their next turn.
** Epic=25+ Missions Completed for Heroes. Monsters and Villains will be designated to level by the EWP.