Armory Additions: Equipment Upgrades & Proficiencies
I thought the furniture and tile guide in the armory sidebar was superfluous, so I used that space to include some rules I've been working on. Words are more fun to read when there are pictures!
Created the headband and cloak from the helmet image and chainmail, and found the hand axe image on boardgamegeek. the black and white images, are Gary Chalk's.
Some of the proficiencies are to encourage purchasing certain items, while others are for possible custom hero variations; bare-handed fighting, for instance, and for the shield proficiency, I borrowed Seb's knight character skill
Most of this is really to offer the heroes more things to blow their gold on, and to also give them a sense of advancement without making things too complicated.

Interested to know your opinions, especially with regard to prices, and balancing.
Created the headband and cloak from the helmet image and chainmail, and found the hand axe image on boardgamegeek. the black and white images, are Gary Chalk's.
Some of the proficiencies are to encourage purchasing certain items, while others are for possible custom hero variations; bare-handed fighting, for instance, and for the shield proficiency, I borrowed Seb's knight character skill
Most of this is really to offer the heroes more things to blow their gold on, and to also give them a sense of advancement without making things too complicated.

Interested to know your opinions, especially with regard to prices, and balancing.
