[Quest Pack] The Scourge of St. Mordin
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"The secretive St. Mordin monks hid the Tablets somewhere within the abbey walls, along with many other secrets, some of a nightmarish nature. When you have found the tablets, return to the stairway and consider the Quest won. But can it truly be a victory if the Scourge yet lives? The sun still shines, though timidly, and it will be many hours before sundown. The beast will sleep in the meantime: truly there is no better time to end its existence…if you are brave enough to try…”
I consider Scourge my best single Quest. The heroes must find the Tablets stowed away in a dilapidated abbey, where lurks a vampire that has been plaguing the locals for ages. The heroes have the option to snatch the Tablets and escape, or kill the vampire as well: both tasks present their own unique challenges. I tested this with my group and the nasty surprises this Quest contains left them scared out of their wits ’til the last die was rolled. I thought if I made a proper entry for it here, it might get more exposure.
This Quest requires only the base game, and it is a perfect challenge for two new heroes; though with some extra monsters added to the mix, heroes of any ilk should be able to enjoy it.
"The secretive St. Mordin monks hid the Tablets somewhere within the abbey walls, along with many other secrets, some of a nightmarish nature. When you have found the tablets, return to the stairway and consider the Quest won. But can it truly be a victory if the Scourge yet lives? The sun still shines, though timidly, and it will be many hours before sundown. The beast will sleep in the meantime: truly there is no better time to end its existence…if you are brave enough to try…”
I consider Scourge my best single Quest. The heroes must find the Tablets stowed away in a dilapidated abbey, where lurks a vampire that has been plaguing the locals for ages. The heroes have the option to snatch the Tablets and escape, or kill the vampire as well: both tasks present their own unique challenges. I tested this with my group and the nasty surprises this Quest contains left them scared out of their wits ’til the last die was rolled. I thought if I made a proper entry for it here, it might get more exposure.
This Quest requires only the base game, and it is a perfect challenge for two new heroes; though with some extra monsters added to the mix, heroes of any ilk should be able to enjoy it.