Daedalus wrote:I haven't read any Dritzz't books since waaaay back, so feel free to disregard my comment. I thought I was being funny, but it reads as snarky.
Yeah, the new HeroQuest world is more open to alternative races for Heroes, which is fine. You were just ahead of the curve in seeing the Elf with a different background.
No, you're good, I found your comment more comical then snarky. I had briefly forgotten Drizzt's last name. I've done an analysis on the heroes, we don't really get any form of background information on the heroes (Except maybe the Barbarian from Frozen Horror) or how they came to Mentor's service. Now, of course, your players should get to determine the background of the heroes they play. But if I was to write a story as to how the 4 main heroes came into Mentor's service, I'd pick the Wizard as his apprentice; the Dwarf a refugee from Keller's Keep; the Barbarian from the Northlands, noticed by Mentor for his valor and swordsmanship skills; and the Elf as a bit of an outcast, since the Elves have their own kingdom. I'd probably make him half Drow, unloved by both the Elves and Dark Elves, but Mentor would see potential in him, having access to wider variety of spells, while able to apply caring and compassion where most Dark Elves yield little. This dynamic is a little more compelling... Not that Ladril would have to be dark.
I would see Mentor constantly on the look out for heroes, trying to recreate the seasoned heroes of old: Rogar, Durgin, Ladril & Telor, as this cycle is doomed to repeat itself with the eventual defeat of Zargon.
The newer heroes could always find some part to play along the way.