cynthialee wrote:I like it, but simple it is not.
So most the time you cast a spell it goes away, but there is a chance to retain the spell via the ring for a second go around.
Now to be that girl....So if I cast a spell from the ring, I no longer have a spell in the ring...can I attempt to rescue the spell via this ring? I would be 'discarding' the spell card....
I was gonna be 'that guy' & try to defend the Ring of Sorcery cause I like to think it's common sense that the Ring won't attempt to immediately Restore a cast spell it was storing, but the wording is as poor as the Hero Quest system in that they don't explain the act of discarding a spell. Long story short, I'm sure both imply when you discard a Spell Card.
Maybe I'm missing something but this Ring of Sorcery is referenced as an amulet for some reason and that's just plain, No No. On to how I might word this...
"Anytime you discard a cast spell card you can try to store a copy of that same spell into the Ring of Sorcery. Only 1 spell can be stored this way, any successful attempt to store another spell will replace a previously stored spell with the new one. To store a spell roll 1 combat die, if you roll a black shield, a copy of the discarded spell card is successfully stored. A stored spell can be cast once as explained on the copied spell card."
I'd probably leave it like this. Letting Heroes pass spells around is an invite for disaster, don't do it. If you insist on letting them pass spells around, I'd add this to the end, "A stored spell will remain within the Ring until it is cast or until the wielder of the Ring falls unconscious."