The game needs more armor options. or better yet: More gear
After printing off a bunch of weapon and armor cards and the counting the results I have come to the conclusion that there needs to be more armor options. So any ideas?
Mine:
Padded Armor
This bulky armor provides 2 Defense dice but removes a point from movement.
This armor may not be combined with Bracers, but may be combined with Shield and Helmet.
Not usable by Wizards (or Rogues)
Light Helmet, Bracers, Breast Plate and Greaves.
You need 3 of these 4 cards to get a +1 Bonus to Defense. {Not usable with Plate or Chain.}
Scale Mail
+1/+2 Defend {Against Missile Weapons this armor provides an extra Defend Dice}
Hardened Leather Armor
+1 Defend {Against Bludgeoning Weapons this Armor rolls 2 Dice.) Not combinable with Greaves, Bracers, Cloaks, but may be combined with Helmet and Shield.
Rings of Defense
+1 through +5
Some Rings may not be as groovy as all that.
Say a Ring of Defense from Goblins only allows you to roll its' +1 bonus when attacked by Goblins. Ring of Missile Protection +1 Defend against any missile attack.
Ring of Questionable Merit
This Ring Allows a Hero to roll +3 On Defend rolls, but it causes the wearer to sacrifice 5 points of movement every time the defender gets into combat.
Ring of Meh
This ring adds a +1 to Defend, but causes a -1 on all Attack Rolls.
Mine:
Padded Armor
This bulky armor provides 2 Defense dice but removes a point from movement.
This armor may not be combined with Bracers, but may be combined with Shield and Helmet.
Not usable by Wizards (or Rogues)
Light Helmet, Bracers, Breast Plate and Greaves.
You need 3 of these 4 cards to get a +1 Bonus to Defense. {Not usable with Plate or Chain.}
Scale Mail
+1/+2 Defend {Against Missile Weapons this armor provides an extra Defend Dice}
Hardened Leather Armor
+1 Defend {Against Bludgeoning Weapons this Armor rolls 2 Dice.) Not combinable with Greaves, Bracers, Cloaks, but may be combined with Helmet and Shield.
Rings of Defense
+1 through +5
Some Rings may not be as groovy as all that.
Say a Ring of Defense from Goblins only allows you to roll its' +1 bonus when attacked by Goblins. Ring of Missile Protection +1 Defend against any missile attack.
Ring of Questionable Merit
This Ring Allows a Hero to roll +3 On Defend rolls, but it causes the wearer to sacrifice 5 points of movement every time the defender gets into combat.
Ring of Meh
This ring adds a +1 to Defend, but causes a -1 on all Attack Rolls.