Kickerstarter advice
Okay...some of you on here know that I've been working on my own game system, based on
and designed after HeroQuest. I'm getting close to finishing it - I looked through it yesterday
and realized I only need to finish typing up the treasures, finish the "role-playing" example,
and make sure the monster list is complete, and it will be done.
I plan to put the project up on kickstarter, mainly so I can get funding for the copyrights and
trademarks that I need, and so I can pay artists. I could wait until I start selling it, but I want
to make sure I don't have any legal issues after I start publishing, and I want to go ahead and
get the artists paid. I plan to start selling on amazon.com, though their create space resource.
Most likely, I will only be seeking a goal of about $7,000 to $10,000. I'll have to double check all
of my costs, as things have changed in the last two years since I last calculated everything.
So...here is what I wanted to ask. I was wondering if you all could help me come up with some
descent rewards and stretch goals. Let me explain this, though: It is just me - there is no assistant,
no co-writers, nothing. And, of course, I have a full time job and kids. So, with that in mind, check
out what I have in mind, and give me any feedback you might have.
REWARDS
level 1 - free pdf file of the rules book, monster book, and spells book. This will be emailed.
level 2 - level 1, except with my scanned autograph on the cover of each book.
level 3 - CD of level 2 pdf's.
level 4 - Hard copy of each book. (books will be paperback, full color cover I believe).
level 5 - level 4, except each book will be autographed...not sure if on cover or first page.
**I thought about making a "thank you" page with backers names as the level 1 reward, but
thought that was a bit cheesy. What are your thoughts on including this just as a given for
any and all backers?
**I could stretch the reward levels by adding in the possibility of getting an adventure or two.
I have a couple of adventures that I could get ready for publishing fairly quickly, I think.
STRETCH GOALS
This is where I need some help. I have no possibilities for this, yet. I have some ideas, but not
sure how viable they would be yet.
1 - each backer gets some game tiles - either those I have made, or from an actual tile producer
(maybe inked adventures - I would buy a copy of the tiles for each backer and include them with
their reward - I would have to talk to inked adventures, first, of course.). If anyone on here would
like to offer up their tiles, also, that would be great.
2 - instead of including adventures/quests in the rewards, make these stretch goals.
That's really all I've got right now. So...thoughts? Any and all thoughts are welcome.
and designed after HeroQuest. I'm getting close to finishing it - I looked through it yesterday
and realized I only need to finish typing up the treasures, finish the "role-playing" example,
and make sure the monster list is complete, and it will be done.
I plan to put the project up on kickstarter, mainly so I can get funding for the copyrights and
trademarks that I need, and so I can pay artists. I could wait until I start selling it, but I want
to make sure I don't have any legal issues after I start publishing, and I want to go ahead and
get the artists paid. I plan to start selling on amazon.com, though their create space resource.
Most likely, I will only be seeking a goal of about $7,000 to $10,000. I'll have to double check all
of my costs, as things have changed in the last two years since I last calculated everything.
So...here is what I wanted to ask. I was wondering if you all could help me come up with some
descent rewards and stretch goals. Let me explain this, though: It is just me - there is no assistant,
no co-writers, nothing. And, of course, I have a full time job and kids. So, with that in mind, check
out what I have in mind, and give me any feedback you might have.
REWARDS
level 1 - free pdf file of the rules book, monster book, and spells book. This will be emailed.
level 2 - level 1, except with my scanned autograph on the cover of each book.
level 3 - CD of level 2 pdf's.
level 4 - Hard copy of each book. (books will be paperback, full color cover I believe).
level 5 - level 4, except each book will be autographed...not sure if on cover or first page.
**I thought about making a "thank you" page with backers names as the level 1 reward, but
thought that was a bit cheesy. What are your thoughts on including this just as a given for
any and all backers?
**I could stretch the reward levels by adding in the possibility of getting an adventure or two.
I have a couple of adventures that I could get ready for publishing fairly quickly, I think.
STRETCH GOALS
This is where I need some help. I have no possibilities for this, yet. I have some ideas, but not
sure how viable they would be yet.
1 - each backer gets some game tiles - either those I have made, or from an actual tile producer
(maybe inked adventures - I would buy a copy of the tiles for each backer and include them with
their reward - I would have to talk to inked adventures, first, of course.). If anyone on here would
like to offer up their tiles, also, that would be great.
2 - instead of including adventures/quests in the rewards, make these stretch goals.
That's really all I've got right now. So...thoughts? Any and all thoughts are welcome.