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TMU wrote:So who are even participating?



Sjeng wrote:Q3: The second ingredient you will need to acquire is Bloodbark. This is the bark of the trees that grow in the ruins of Kamak-Tor, a lost dwarven city, where long ago raged a battle so fierce, that entire armies of dwarves and orcs and goblins were slain there. The blood of thousands flowed into the city's lake, and has coloured it red. Nothing lives in it anymore, and only the most resilient of trees draw water from the lake, turning their leaves and bark into a dark red. It is rumoured some orcs dwell there still, so beware!
Q4: The last ingredient is not a plant, but something far more difficult to obtain: the poison of a gorgon. In a dark forest to the east, within the ruins of an ancient temple, snakemen and dragonkin are said to dwell. According to local folklore, their matriarch is a gorgon. It has never been confirmed though, as nobody who ever ventured near the temple has ever returned. You must find the gorgon, if she exists, and take the poison from her snakelike hair.


Sjeng wrote:Anyone who wants to. You, KK, GK, me... just post your ideas!




The Road Warrior wrote:Sjeng wrote:Q3: The second ingredient you will need to acquire is Bloodbark. This is the bark of the trees that grow in the ruins of Kamak-Tor, a lost dwarven city, where long ago raged a battle so fierce, that entire armies of dwarves and orcs and goblins were slain there. The blood of thousands flowed into the city's lake, and has coloured it red. Nothing lives in it anymore, and only the most resilient of trees draw water from the lake, turning their leaves and bark into a dark red. It is rumoured some orcs dwell there still, so beware!
Q4: The last ingredient is not a plant, but something far more difficult to obtain: the poison of a gorgon. In a dark forest to the east, within the ruins of an ancient temple, snakemen and dragonkin are said to dwell. According to local folklore, their matriarch is a gorgon. It has never been confirmed though, as nobody who ever ventured near the temple has ever returned. You must find the gorgon, if she exists, and take the poison from her snakelike hair.
I really liked these 2 ideas as I can actually picture how these quests would look.
Arc 1 appeals to me more but I think that is because of the three different paths (Q4-Q18). I would definitely limit the Heroes to following only one of the 3 paths as this opens up the possibility of the Heroes decisions actually affecting what happens in the final 7 quests.


1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.


gootchute wrote:So is the it set in stone that there will be 25 quests? If so this is quite ambitious. I recommend making the lead following 5 quest threads reletively short but without time to rest until all 5 of a chain are completed.
This may have been discussed already, but is this intended for a new group, or old veteran heroes with all the artifacts? What's the difficulty level?


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