Japanese HeroQuest: Quest Translation
Well, I'm taking a shot at translating the rest of the Quest Book. Quests 1-8 can be found here: http://oldscratch.smackwell.com/cgi-bin/yabb/YaBB.cgi?num=1311159814/42#42 My translations won't be near as accurate since I don't read or speak Japanese. I'm going to let Google Translate do much of the work and then I'll just "translate" whatever Google spits out so it makes more sense. Hopefully someone will come along who knows the language better than I do. *crosses fingers*
So here we go.
第3章:探索 = Chapter 3: Exploring
クエスト9 精神の谷 = Quest 9: Spirits' Valley
"Parchment Text"
Original Japanese:
ゴドからリカーム大陸に渡り、精神の谷にさしかかった。
この谷は、ギニムというガーゴイルが守っている。 ギニムは人の心を乱す怪音波を発する。
知力の低い者は、通り抜けることができないことから、入々はこの谷を「精神の谷」と呼んでいる。
ギニムは伝説の秘宝のありかを示した地図を守っているらしい。
ギニムを倒し、地図を手に入れなければならない。 このクエストはMPの低い戦士には苦しい試練をなるであろう。
Translate.Google.com:
Over the Rikamu continent from Godo, was approaching the valley of spirit.
This valley, gargoyle called Ginimu is guarded. Ginimu emits a mysterious wave disturbing the hearts {or minds} of the people.
Since it is not able to pass through, those with low intelligence is called "valley spirit" this valley entry ways.
Ginimu seems to guard the map showing where to find the legendary treasure.
To defeat Ginimu, you must get a map. This quest will become a difficult ordeal to warrior with low MP.
My Best Guess:
From Godo, you travel to the Spirits Valley on the continent of Ricarm. {I referred to the map included in the rulebook for these names.}
The valley is guarded by a gargoyle known as Ginimu. Ginimu emits a mysterious wave of energy which disturbs people’s hearts and minds.
Since those with low intelligence are not able to pass through easily, this valley’s entryway is called the “Spirits' Valley.”
Ginimu seems to be guarding a map that will show you where to find the legendary treasures.
Defeat Ginimu and retrieve the map. {??? I think this what is meant.} This quest will be a difficult ordeal for the Warrior with low MP.
"Quest Notes"
Original Japanese:
〔クエストルール〕
勇者たちはSTARTと書かれた位置からスタートする。 このクエストでは、出口の階段を最初から盤上に置く。 (その部屋のドアは置いてはいけない。)
魔王はゲームを始める前に次のように告げる。
「この谷では、ギニムが発する怪音波の影響で、勇者は毎回自分の番に、MPの数だけコンバットダイスを振り、白いシールドがひとつもでない場合、BPを1ポイント失う。」
A― 宝箱には100ゴールド入っている。
B― 宝箱には100ゴールド入っている。
C― この部屋でトレジャーサーチをした勇者は、引出しに宝石を見つける。この宝石は200ゴールドの価値がある。
D― ギニムの能力はガーゴイルのモンスターカードの通り。ギニムを倒すと怪音波は止む。
E― この宝箱が開けられたら魔王は次のように告げること。
「宝箱には、古ぼけた地図と砂金が入っている。砂金は300ゴールドの価値がある。地図を見つけたのでこのクエストは終了である。階段のタイルに乗り、谷を出ること。」
Translate.Google.com:
[Quest rules]
Heroes will start from the position that says START. In this quest, I put on the board from the beginning the exit stairway. (The. The door of the room do not place)
Demon Lord tells as follows before starting the game.
"In this valley, under the influence of mysterious waves Ginimu emitted, in your turn, the number of MP only swing combat dice, if the white shield does not appear in the memory, the hero one point. Loss of BP every time"
A-Contains 100 gold in the treasure chest.
B-Contains 100 gold in the treasure chest.
C-Hero was the Treasure Search this room, find the gems in a drawer. Is worth 200 gold this gem.
D-Ability of Ginimu is as monster card Gargoyle. Mysterious waves stop when you kill the Ginimu.
E-Demon king telling as follows this treasure chest when opened.
"The treasure chest, gold dust and map timeworn on. Is worth 300 gold gold dust. This quest is the end and I found the map. That you take the tile of the stairs, leaving the valley."
My Best Guess:
[Quest Rules]
Heroes begin the quest at the position labeled START. Put the exit stairway on the board at the beginning of the quest. (Do not place the door to the room.)
The Demon Lord reads the following before starting the game:
“In this valley, under the influence of the mysterious energy waves emitted by Ginimu, each Hero must roll combat dice equal to his MP at the start of his turn. If no White Shields are rolled, the Hero loses 1BP.”
A – The treasure chest contains 100 gold coins.
B – The treasure chest contains 100 gold coins.
C – The first Hero to search for treasure in this room finds a gem in the alchemist’s bench. It is worth 200 gold coins.
D – Ginimu’s stats are the same as a Gargoyle. The mysterious energy waves stop when Ginimu is killed.
E – The Demon Lord reads the following when the treasure chest is opened:
“Inside the treasure chest is some gold dust on top of a timeworn map. The gold dust is worth 300 gold coins. Now that you’ve found the map, the quest is over. You may leave the valley by exiting via the stairway tile.”
"Conclusion"
Original Japanese:
〔エンド・オブ・クエスト〕
手に入れた地図には5ケ所にガーゴイルの爪でつけた傷があった。
5つの傷はニーフ島、ゴド、ブラックマウンテン、スターレイク、フィーン島につけられている。
この傷は比較的新しいものだ。
これらの場所に伝説の秘宝があるに違いない。
勇者たちは、ブラックマウンテンへと向かった。
→クエスト10に続く
Translate.Google.com:
[End of Quest]
There was a scratch that you gave in the nail of gargoyle to five places on the map you got.
The Five Wounds are are marked Neef Island, Godo, Black Mountain, Star Lake, on Fin Island.
This scratch is something relatively new.
There must be legendary treasure in these places.
Heroes headed to the Black Mountain.
→ I followed Quest 10
My Best Guess:
[End of Quest]
On the map, there are five scratchmarks made by the claw of a gargoyle. {???}
The 5 scratches are marked near Neef Island, Godo, Black Mountain, and Feen Island. {I referred to the map included in the rulebook for these names.}
These scratches are relatively new.
This must be where the legendary treasures are.
The Heroes head to Black Mountain next.
→ Go to Quest 10
So here we go.
第3章:探索 = Chapter 3: Exploring
クエスト9 精神の谷 = Quest 9: Spirits' Valley
"Parchment Text"
Original Japanese:
ゴドからリカーム大陸に渡り、精神の谷にさしかかった。
この谷は、ギニムというガーゴイルが守っている。 ギニムは人の心を乱す怪音波を発する。
知力の低い者は、通り抜けることができないことから、入々はこの谷を「精神の谷」と呼んでいる。
ギニムは伝説の秘宝のありかを示した地図を守っているらしい。
ギニムを倒し、地図を手に入れなければならない。 このクエストはMPの低い戦士には苦しい試練をなるであろう。
Translate.Google.com:
Over the Rikamu continent from Godo, was approaching the valley of spirit.
This valley, gargoyle called Ginimu is guarded. Ginimu emits a mysterious wave disturbing the hearts {or minds} of the people.
Since it is not able to pass through, those with low intelligence is called "valley spirit" this valley entry ways.
Ginimu seems to guard the map showing where to find the legendary treasure.
To defeat Ginimu, you must get a map. This quest will become a difficult ordeal to warrior with low MP.
My Best Guess:
From Godo, you travel to the Spirits Valley on the continent of Ricarm. {I referred to the map included in the rulebook for these names.}
The valley is guarded by a gargoyle known as Ginimu. Ginimu emits a mysterious wave of energy which disturbs people’s hearts and minds.
Since those with low intelligence are not able to pass through easily, this valley’s entryway is called the “Spirits' Valley.”
Ginimu seems to be guarding a map that will show you where to find the legendary treasures.
Defeat Ginimu and retrieve the map. {??? I think this what is meant.} This quest will be a difficult ordeal for the Warrior with low MP.
"Quest Notes"
Original Japanese:
〔クエストルール〕
勇者たちはSTARTと書かれた位置からスタートする。 このクエストでは、出口の階段を最初から盤上に置く。 (その部屋のドアは置いてはいけない。)
魔王はゲームを始める前に次のように告げる。
「この谷では、ギニムが発する怪音波の影響で、勇者は毎回自分の番に、MPの数だけコンバットダイスを振り、白いシールドがひとつもでない場合、BPを1ポイント失う。」
A― 宝箱には100ゴールド入っている。
B― 宝箱には100ゴールド入っている。
C― この部屋でトレジャーサーチをした勇者は、引出しに宝石を見つける。この宝石は200ゴールドの価値がある。
D― ギニムの能力はガーゴイルのモンスターカードの通り。ギニムを倒すと怪音波は止む。
E― この宝箱が開けられたら魔王は次のように告げること。
「宝箱には、古ぼけた地図と砂金が入っている。砂金は300ゴールドの価値がある。地図を見つけたのでこのクエストは終了である。階段のタイルに乗り、谷を出ること。」
Translate.Google.com:
[Quest rules]
Heroes will start from the position that says START. In this quest, I put on the board from the beginning the exit stairway. (The. The door of the room do not place)
Demon Lord tells as follows before starting the game.
"In this valley, under the influence of mysterious waves Ginimu emitted, in your turn, the number of MP only swing combat dice, if the white shield does not appear in the memory, the hero one point. Loss of BP every time"
A-Contains 100 gold in the treasure chest.
B-Contains 100 gold in the treasure chest.
C-Hero was the Treasure Search this room, find the gems in a drawer. Is worth 200 gold this gem.
D-Ability of Ginimu is as monster card Gargoyle. Mysterious waves stop when you kill the Ginimu.
E-Demon king telling as follows this treasure chest when opened.
"The treasure chest, gold dust and map timeworn on. Is worth 300 gold gold dust. This quest is the end and I found the map. That you take the tile of the stairs, leaving the valley."
My Best Guess:
[Quest Rules]
Heroes begin the quest at the position labeled START. Put the exit stairway on the board at the beginning of the quest. (Do not place the door to the room.)
The Demon Lord reads the following before starting the game:
“In this valley, under the influence of the mysterious energy waves emitted by Ginimu, each Hero must roll combat dice equal to his MP at the start of his turn. If no White Shields are rolled, the Hero loses 1BP.”
A – The treasure chest contains 100 gold coins.
B – The treasure chest contains 100 gold coins.
C – The first Hero to search for treasure in this room finds a gem in the alchemist’s bench. It is worth 200 gold coins.
D – Ginimu’s stats are the same as a Gargoyle. The mysterious energy waves stop when Ginimu is killed.
E – The Demon Lord reads the following when the treasure chest is opened:
“Inside the treasure chest is some gold dust on top of a timeworn map. The gold dust is worth 300 gold coins. Now that you’ve found the map, the quest is over. You may leave the valley by exiting via the stairway tile.”
"Conclusion"
Original Japanese:
〔エンド・オブ・クエスト〕
手に入れた地図には5ケ所にガーゴイルの爪でつけた傷があった。
5つの傷はニーフ島、ゴド、ブラックマウンテン、スターレイク、フィーン島につけられている。
この傷は比較的新しいものだ。
これらの場所に伝説の秘宝があるに違いない。
勇者たちは、ブラックマウンテンへと向かった。
→クエスト10に続く
Translate.Google.com:
[End of Quest]
There was a scratch that you gave in the nail of gargoyle to five places on the map you got.
The Five Wounds are are marked Neef Island, Godo, Black Mountain, Star Lake, on Fin Island.
This scratch is something relatively new.
There must be legendary treasure in these places.
Heroes headed to the Black Mountain.
→ I followed Quest 10
My Best Guess:
[End of Quest]
On the map, there are five scratchmarks made by the claw of a gargoyle. {???}
The 5 scratches are marked near Neef Island, Godo, Black Mountain, and Feen Island. {I referred to the map included in the rulebook for these names.}
These scratches are relatively new.
This must be where the legendary treasures are.
The Heroes head to Black Mountain next.
→ Go to Quest 10