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Some basic monsters required

PostPosted: November 11th, 2015, 7:08 am
by Anderas
Hello all,
I am on the search for some Monster Pics for to make Monster cards.
They shall roughly fit with the style of the Base Game Monster Card Arts.

I was trying to make one myself, but my skill is 20 years rusted so it was a catastrophe :)

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Can someone help me to do the following five monsters?

Goblin Whistleblower (The guy has a huge horn to blast alarm)
Goblin Spearman (Spear and Shield)
Goblin Archer

Skeleton Spearman (Spear and Shield)
Skeleton Archer

Thanks a lot!

Re: Some basic monsters required

PostPosted: November 11th, 2015, 4:50 pm
by knightkrawler
Take a look into the gallery. I've seen a Goblin Archer somewhere that was derived from the original Goblin art, weapons changed.

Re: Some basic monsters required

PostPosted: November 11th, 2015, 7:10 pm
by Patroclus
I've make a goblin with spear for you
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from the original:
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Re: Some basic monsters required

PostPosted: November 12th, 2015, 2:57 am
by slev
Nice shoppage!

Re: Some basic monsters required

PostPosted: November 13th, 2015, 2:58 am
by Anderas
Thanks a lot, that gobbo is already very helpful.
I will start a drawing of a crossbow Goblin soon. I guess I will employ at least part of the original picture like you did. :goblin:

Re: Some basic monsters required

PostPosted: November 21st, 2015, 12:23 am
by Anderas
So, here's a skeleton archer in a uselessly high resolution.
Printed on a card, it looks sufficiently good!

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It's made from a photo of an unpainted metal skeleton miniature, so i guess it is free of copyright.


To do:

Goblin Archer (I think i've seen one in the forum... i'll search)
Goblin Whistleblower
Skeleton Spearman (Spear and shield)

Re: Some basic monsters required

PostPosted: November 21st, 2015, 1:00 pm
by Anderas
After hours of searching the net i took a photo of my own skeleton spearman. Why i didn't do that earlier i don't know, after all my minis are still looking good after a zoom of 3x or 4x.

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Somehow i wasn't able to copy the "dirty" style; other than the metal model photo before. Click on the photo if you want a big version.
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And a little spin off for everybody who wants to do his own card with the skeleton background... again, click for big.
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Still to do:

Goblin Archer
Goblin Whistleblower

Re: Some basic monsters required

PostPosted: November 22nd, 2015, 12:39 pm
by Anderas
Next one done. I must admit that it was more difficult with the Gobbo.

Again, my model, my photo, my work, no other copyright used at all; except for the original HQ Background.
All my art is free to use! No rights reserved, you may as well sell my art if you want.
Except that you may not reserve any rights on my stuff.

Again, Card, Art and Background; the last one just in case someone wants to use it. Click for Big.

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Re: Some basic monsters required

PostPosted: November 22nd, 2015, 1:07 pm
by cynthialee
Anderas, nice. Thank you for your efforts.
That equipment theft power will keep the heroes wanting these buggers at range! And that is exactly where you want them.
{I fear if I used this card my players would be pissed! I would steal equipment and run for the stairwell! They wouldn't see their gear ever again.}

Edit to Add: The move hit move power is the one thing that makes Goblin Archers perfect.

How many do you like to include in an encounter? I tend to use 4 as a wandering monster squad. But mine don't have the theft power and only high ranking Goblin Archers get 2 attack, the average soldier gets 1 attack. Typically this means I have 1 archer in 4 with 2-3 attack dice. (magic arrows of chaos for 1 extra dice) Sometimes for a strapped squad of leveled heroes I will send a 4 man team of Goblin crossbowmen with move-hit-move.

Re: Some basic monsters required

PostPosted: November 22nd, 2015, 2:42 pm
by Anderas
Ah no I hope it'll be not so bad. The little discard symbol next to the ability means you have to discard a EWP deck card to activate it. So either the heroes are fast and I don't have cards, or I have cards and they are good so I won't discard them for the Goblin, or I have cards and they are bad and then I activate this instead.

MAM makes me thinking more: he can hide behind a corner, look around, shoot, dive back. I will test it and come back to a possible redesign if it is too strong.