Tuesday Night HeroQuest!
Last night, Tangerine the barbarian and Miranda the elf were joined by two new heroes (and first time HQ players!), Lady Darwin the dwarf and Blizzard the wizard, to enter the Lair of the Orc Warlord and defeat Ulag!
Tangerine and Miranda had previously completed the Maze > the Trial > Rescue of Sir Ragnar with Shmegs the dwarf and Borgnine the wizard, but schedule conflicts prevented them from joining, so new heroes were recruited. And it was a fantastic evening. It turned out to be a pretty well-balanced game. The heroes came out strong; took some damage from some ornery Orcs; healed themselves wisely; then finished off Ulag and his Chaos Warrior. I was very impressed by my Heroes' teamwork, I must say.
My most game-changing house rule is allowing the elf and wizard a chance to re-use their spells: After casting a spell, they roll two red die; if the result is equal to or less than their MP, they keep it. Due to a series of lucky dice rolls, Blizzard
was able to effectively cast Genie three times, taking out a Fimir each time.
The remaining Orcs, and an additional Wandering Monster, slowed them down a little, but not much. Very effective use of healing spells and potions kept all heroes alive, despite my efforts. And Miranda
, the only character that has survived every quest so far, amassed quite a bit of gold, so she'll likely have new weapon or armor for the next quest.

Lady Darwin does not seem very amused by the Orc sneaking up behind her!
We had a blast and the new recruits definitely seem ready for more quests. Lots of high-fives around the table when finding treasure or defeating the baddies, and the heroes greatly reveled in defeating Zargon at the end. For me, the best part was bringing two new friends into this fantastic world.
Tangerine and Miranda had previously completed the Maze > the Trial > Rescue of Sir Ragnar with Shmegs the dwarf and Borgnine the wizard, but schedule conflicts prevented them from joining, so new heroes were recruited. And it was a fantastic evening. It turned out to be a pretty well-balanced game. The heroes came out strong; took some damage from some ornery Orcs; healed themselves wisely; then finished off Ulag and his Chaos Warrior. I was very impressed by my Heroes' teamwork, I must say.
My most game-changing house rule is allowing the elf and wizard a chance to re-use their spells: After casting a spell, they roll two red die; if the result is equal to or less than their MP, they keep it. Due to a series of lucky dice rolls, Blizzard
was able to effectively cast Genie three times, taking out a Fimir each time. The remaining Orcs, and an additional Wandering Monster, slowed them down a little, but not much. Very effective use of healing spells and potions kept all heroes alive, despite my efforts. And Miranda
, the only character that has survived every quest so far, amassed quite a bit of gold, so she'll likely have new weapon or armor for the next quest.
Lady Darwin does not seem very amused by the Orc sneaking up behind her!
We had a blast and the new recruits definitely seem ready for more quests. Lots of high-fives around the table when finding treasure or defeating the baddies, and the heroes greatly reveled in defeating Zargon at the end. For me, the best part was bringing two new friends into this fantastic world.

last night, irl. Blizzard really wants to play again, so it looks like the Tuesday night thing might be ongoing.
scooped up Borgnine's gold and made a quick escape back to the stairwell with two Orcs on her tail. She made it, just barely, and was able to purchase a shield and round up some more heroes to try again.
I also took Anderas's suggestion to beef Gulthor up a bit, but with a note that he would try to grab a treasure chest and escape after taking a certain amount of damage. Well, the heroes surrounded Gulthor and pounded him down to one body point before he lashed out, killing Frawd 

