Storyline of the game system Quests
Hi there!
I know a lot of you have done a makeover for the game system quests. They need it - apart from the strongly varying difficulty, they don't seem to have a real storyline.
I tried hard to put them together in a story, but all i could achieve was to have two storylines and some loose quests.
- Three or four quests with Ulag and Grak
- Three quests for the Spirit Blade (at least, here there is a real storyline)
and then things like the Castle of Mystery, the Maze, the Trial, Melar's Labyrinth, Prince Magnus' Gold and some others, completely independent from each other.
Or did i just not see the connection?
I know a lot of you have done a makeover for the game system quests. They need it - apart from the strongly varying difficulty, they don't seem to have a real storyline.
I tried hard to put them together in a story, but all i could achieve was to have two storylines and some loose quests.
- Three or four quests with Ulag and Grak
- Three quests for the Spirit Blade (at least, here there is a real storyline)
and then things like the Castle of Mystery, the Maze, the Trial, Melar's Labyrinth, Prince Magnus' Gold and some others, completely independent from each other.
Or did i just not see the connection?