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s, Barbarian only gets 1
, taking 1 BP. The Bard rolled
and takes cover at the pillar, firing a quarrel at the Knight, who blocked it. The Druid follows them out, casting Shapeshift on herself.
s. The Druid tales a chance, not using the Dawn Shield and rolls 4 defense dice, managing 2
. The Rogue gracefully runs through the Barbarian/Dwarf battle with Combat mobility and gets to the Bard, utilizing Orc's Bane. Only getting 1
on his first attack. The Bard managed 4
in his defense roll, even IF the Rogue rolled perfect
in his next 2 attacks, it wouldn't break through the Bard's defense.
. A fist to the face that dented his helmet. The Bard sings a Lullaby directed at the Knight, but a
and
is shown in defense, to resist the spell.The Druid also makes a diagonal attack against the Knight, landing another
dropping him to 4BP.
s on the defenseless Dwarf. Rogue runs in, hoping to end the Dwarf with Opportunistic Sticker, rolling 3
s. Using his dagger for Ambidextrous lands 1
.
s were met with 2
s. The Rogue runs after the Bard, using Orc's Bane, the first strike was blocked, but the 2nd and the dagger leave 2 hits on the Bard.
:roll5::roll6:, resisting the spell. Finally, the Knight manages to pierce the Druid's hide and she loses Shapeshift for 1BP of damage. Rogue keeps after the Bard, his Plate Mail held against Orc's Bane and he missed Ambidextrous.
on the Knight. Bard told an Inspirational Tale to the Druid, who attacked the Rogue, resulting in only 1
that was blocked.
s on his attack against the Dwarf, but only 1 is blocked as the Dwarf drops to 1BP. The Wizard uses the Knight's Heal Body Spell Scroll to heal the Knight, bringing him back to 6BP. The Knight follows up with a diagonal attack, finishing off the Dwarf. The Rogue adds 2 more Body Points of damage onto the Bard, taking him down to 3 BP.
movement and slashes the Monk across the chest with his Longsword. The Wizard fires a beam from the Sapphire Skull, removing Shapeshift from the Druid, as she loses 2 Body Points. The Knight lays in 1 hit on the Bard. The Rogue runs in with Opportunistic Striker, but the Bard blocked the first two strikes from Orc's Bane, but running out of shields when the Rogue switched to Ambidextrous dagger attack.
s, they were both blocked. The Druid casts Pixie to return to full body points and reclaim Shapeshift, but as she's running away she gets caught on the caltrops left by the Wizard.
s, dropping the Druid to 3 BP. Wizard use Sapphire Skull, but the Rogue blocked the attack. The Knight tries to take out the Bard, even rolling 3
s, but the Bard managed 3
s in defense. This allows the Rogue to run in with Opportunistic Striker. The Bard blocked the first first attack, but the 2nd Orc's Bane strike yielded 2
s that finished off the Bard.

s. Only 1 shield was produced, which is the first shield this team has rolled the entire match so far, but he already had 1 damage due to the Lightning Bolt and he dies. One Goblin braves the Earthquake to go after Zenrath and successfully jumps, attacking the High Mage with 2
s. He defends with
, taking 2 damage.
.
, still stuck in the Strands of Binding. Boroush and the other Goblin move forward, next in line to face the Dread Warrior, but he casts Blinding Sleet, preventing Zenrath from casting any further spells, and preventing the Dread Warrior from moving.
, unable to break the strands of binding. The weaponless Dread Warrior tried to help out but was of no use. Boroush stepped forward with a 5
attack the Dread Warrior was powerless to block, killing him. Boroush sent his Goblin to go after Zenrath, but he failed to roll a
.
. The High Mage rolls 3
s on his attack, and the Dread Warrior failed to produce a single
, causing him his life. Zenrath than ran, putting space between him and Boroush, who is faster then him and could reach him.
s. The Storm Master, with 5 defense dies gets 1
, lasting with 2BP. That, in turn gives Borough 6 attack dice in attack, also getting 4
s. The High Mage only rolled 1
and is killed.


attack. Another 4
attack on a Mummy only gives 1
, enough to kill it. An Elite skeleton killed by a newly summoned Orc, a 5
attack takes out an elite skeleton and another Dread Warrior drops from an elite Orc with 4
. These Orcs are rolling insanely high! Due to their speed and increased attack they already dropped Fanrax's army by half. The last of his elite Orcs went after the spawned Skeleton and took it out with only 1
.
were rolled an the Necromancer managed 1
, taking 1 damage.
but that too was blocked.
's were blocked. One Dread Warrior stayed behind and took out a newly spawned Skeleton. The Other 2 Dread Warriors charged forward. I took out an elite skeleton and the other finished off the Dread Warrior. Zenrath cast Dispel on the Necromancer, removing his Summon Mummy spell.
that was blocked by the Gargoyle. Fanrax's Dread Warrior deals 2 damage to 1 of Zenrath's, allowing a Mummy to step in and finish him off. Fanrax and 2 of his Dread Warriors move around the Wall of Flame but lost too much movement to reach an opponent, but Fanrax casts Fear on one of the opposing Dread Warriors. An Elite skeleton stays behind and tries to douse out the Wall of Flame, but fails. The other mummy steps around the pillar, but still too slow to reach anyone.
s on his attack against the Necromancer's Dread Warrior, but he managed 1
to stay in the fight. The Gargoyle takes out an elite skeleton and backs away, keeping distance from his slow moving opponents. The other Dread Warrior ran straight to help out his fellow Warrior and attacking the Necromancer's wounded ally. However he completely whiffed on his attack.
was blocked. Fanrax casts Death Bolt, finishing off one of the High Mage's Dread Warriors. The Unarmed Dread Warrior, Elite Skeleton and mummy box in Zenrath's Dread Warrior, who rolled phenomenal defense and took no damage. Fanrax's other Dread Warrior had enough movement to reach Zenrath and went in for an attack, but it was blocked as well. The Elite skeleton working on the Fire Wall finally gave up and moved around it.
, killing it as only 1
was produced. But Fanrax casts Raise the Dead, replacing the Dread Warrior with a Skeleton, who immediately surprises the Gargoyle, dealing 1 damage. The Boxed in Dread Warrior takes out an elite skeleton, is free and takes his place besides the Gargoyle.
, but the strands hold him in place. The last of the elite skeletons attack an opposing Dread Warrior, but fails to land it. The spawned Skeleton launched an attack against the same Dread Warrior, despite rolling 2
, the Dread Warrior rolled 2
. The Mummy tackles a Dread Warrior with 3
s, who failed to produce a
, knocking his helmet off and ripping out his throat. The reanimated skeleton flops it's attack against the Gargoyle, as does the unarmed Dread Warrior. But Fanrax casts Skulls of Doom, which the Gargoyle defended against.
s. With 6 Defense, Fanrax blocked both. The High Mage casts Madness on Fanrax, forcing him to back away, unable to attack on his turn.
s this time, but again the Strands hold him down. Fanrax's two regular skeletons attack the Dread Warrior, who blocked both attacks. The unarmed Dread Warrior went after Zenrath, who blocked his attack. The Mummy went after the Gargoyle, again rolling
, the Gargoyle got 2
s, but was reduced to 1BP.
s of his own that the Mummy failed to block. The Dread Warrior attempted to smash one of the attacking skeletons, but he flopped, dropping his weapon. Zenrath comes over to assist and kills one of the skeletons.
s, they were both blocked. Zenrath's Dread Warrior picked up his mace and knocked the head off the attacking skeleton. The High Mage himself attacks Fanrax rolling
, the Necromancer only blocked 1, brought down to 3BP.
s against the Gargoyle, who remarkably blocked both. The unarmed Dread Warrior sneaks up behind Zenrath and punches him in the back of the head for 1 damage. Capitalizing on this the Necromancer attacks too, dealing another 1BP of damage.
, killing the Gargoyle. Fanrax brings his opposing Dread Warrior down to 1BP. While Zenrath blocks the attack from the unarmed Dread Warrior.
attack, Fanrax's Dread Warrior killed Zenrath's.
. Despite 6 defense dice the Necromancer fails to produce a
and is brought down to 0BP. Zenrath's 1 last moment of glee was cut short as the Dread Warrior immediately took his head off. Even though Fanrax was killed his team was victorious with 2 Dread Warriors surviving.
.wallydubbs wrote:Defense rolls were a lot better this time than in previous matches. But I think Fanrax just had too many minions compared to Zenrath.
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