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Heroquest remake by Hasbro - The BIG discussion thread

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Pancho » March 2nd, 2021, 3:58 am

lestodante wrote:It's only a guess from fans, he just created the character AND the questbook, there is no information the Orc Bard and the Spirit queen's Torment are related and it is a questbook, not a questpack.
Joe Manganiello's (not Macaroni) add-on WAS a questpack (with new tiles also) and not a just a questbook.

This was my understanding too. It’s not actually confirmed yet.


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Shadzar » March 2nd, 2021, 6:39 am

Kurgan wrote:you try to make one joke and somebody else makes another. I apologize


What? Teos likes bards. :?:
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Davane » March 2nd, 2021, 10:57 am

Kurgan wrote:But maybe the Orcs who aren't deemed fit for fighting aren't just summarily slaughtered or used for target practice, but given other roles in the war effort? Go ahead, tell me what Warhammer says about it. I'm just using my imagination here. :orc:


Since you asked so nicely...

The weaker Orcs and Goblins are treated as slaves by the rest of the tribe. They do all the menial jobs, especially if the tribe lacks any slaves of their own. Because technically, "even the weakest Orc is tougher than your average human being." Failing that - they get butchered and eaten, especially in lean times.

No "cowboy" Orcs per se, but pirates, bandits, and mercenaries are abound. Pretty much any vocation where you rule by strength and intimidation, you can find a Orc "freebooting" in it. I wouldn't exactly use these terms to describe Bards, unless you are talking about Skalds. There are enough primitive tribes of Orcs (even more primitive than normal Orc standards) that you can get Orc Barbarian clans, with Skalds and Shaman, so either of these could be used to "fix" the Orc Bard and remain consistent to Warhammer and HQ Lore...
"The HeroQuest World is loosely based on the Warhammer World which is the copyright of Games Workshop and is used by their permission."

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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby j_dean80 » March 6th, 2021, 10:25 am

Finally an update on Twitter...
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Kurgan » March 6th, 2021, 1:53 pm

"Dread Sleep Spell" and a joke about the team being exhausted? Heh...

Thanks for posting (many of us still avoid twitter like the plague).

Someone was commenting on there that they should release the other expansions (agree) with Ogres rebooted as Trolls and Men at Arms rebooted as town guards. Personally I'm not sure why that would be needed, those terms are not trademarked ("Chaos Warriors" and "Fimirs" sound more like that hence the word substitution). Even orcs have been around so long and used in so many other instances since Tolkien popularized it, that nobody worries about it.

Edit: I also momentarily forgot that Troll examples do exist in HeroQuest, specifically through those two White Dwarf published quests, as a separate enemy from an Ogre (The Halls of Durrag-Dol and The Eyes of Chaos). A sneaky way to market another existing Citadel mini to HQ fans? Surely, but true nevertheless (they have different stats than any Ogre).

Phoenix lists these as "unofficial" quests, but I would consider them official insofar as the magazine's connection, and the copyright (they weren't just user submissions to a fan-zine), even though they weren't included in any game system or quest pack box.
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby j_dean80 » March 6th, 2021, 2:44 pm

Kurgan wrote:"Dread Sleep Spell" and a joke about the team being exhausted? Heh...


Or they’re sleeping, doing nothing, hence no updates ‘til now.
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Kurgan » March 6th, 2021, 3:29 pm

They want to release more information but the evil Wizard Zargon (Hasbro) has forced them into silence?

Either way, we're like that audience picture somebody posted, expectantly waiting... uh... anytime?

They said release in Fall 2021, last I checked we're not there yet for several more months. Artwork is cool but I'm more interested in game mechanics changes and content from the new quest books. How much you want to bet there will be an IGN walkthrough posted a week before it ships or something? Or maybe they'll have some obscure youtuber do it, predictably with no fanfare.


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Shadzar » March 7th, 2021, 12:43 am

Kurgan wrote:They said release in Fall 2021, last I checked we're not there yet for several more months. Artwork is cool but I'm more interested in game mechanics changes and content from the new quest books.


Campaign ended Nov 6, 2020
  1. December
  2. January
  3. February
  4. March 6th, 2021

That is 4 months. the art on the cards doesn't matter, it doesnt affect a thing in the game, the map/quest art would be more useful since we have only seen a little bit that isnt showing whether or not they will have it actually have the icons for monster and furniture fit the map.



But what is needed more than if they try to screw up mechanics, as the game rules can be acquired freely online by anyone https://consumercare.hasbro.com/en-us/instructions?q=%2Fen-us%2Finstructions%2F&q=Hero+Quest... the problem is after 4 months we are still staring at this...

Image

Digital concepts shown. Actual product may vary.

Where is the update that these will be actual 3D minis, and not those clear standees with some kind of paper or drawn art on them for this cost? The only update on the "minis" was...
Will all the models be grey?
Based on community feedback, we have decided to differentiate model colors.
Image

Plastic or paper standees can be "differentiated by color".

Remember those people that got painted prototype dwarf Heroes, in a coffin dice box that was painted, with old style dice, but now a new card game appear with giant plastic hollow dice with stickers to put on them, suggesting to many that that may be the kind of dice we get?

They need to start showing the actual product, not just some silly art from the spell/treasure cards that mean little to the overall game. The fact that the "painting blogs" or whatever have stopped as well as everything else on the https://heroquest.avalonhill.com website has gone dead, is probably because the minis are being changed so there is nothing to paint to show how it looks painted.

The damage by radio silence is being done. Look at the replies to that one tweet people are mocking HASBRO the worlds largest game/toy manufacturer for not being able to update people for this long, while little nobodies on Kickstarter can give updates weekly. Not to mention the recent news that WotC is going to be the gaming division at HASBRO, which leads some to believe that since the https://www.wizards.com website still lists Avalon Hill https://avalonhill.wizards.com/ after changing its page to use the new WotC logo, has people concerned that HQ will be back in the hands of Wokes of the Coast..

So mechanics can be changed, and we know they are going to be, but if you get crap paper for the $100~$200 people paid instead of resin/plastic minis.. then there will be hell to pay!
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Kurgan » March 7th, 2021, 1:00 am

And thought * I * was cynical and jaded! (just kidding... not about HQ... yet... !). I subbed. I want to hear all views of HQ players myself... another reason I'm here!

I can't imagine they'd send out the set with parts missing (and cardboard stand-ins with a coupon code to use when the plastic is actually done). If Brazilian players want the true nostalgic cardboard-minis they can still print out the designs themselves I'm sure. :mrgreen:

The card game seems to have sent a confusing message, I agree, as if the promised quality is in doubt.
Will our German friend option out new dice designs? Or does anyone care and will still buy his dice to use with the new set?

But point taken, if Hasbro/Avalon Hill sent me the raw files, I could have sent them to BGM and had a set ready in 2-3 weeks, tops... for one person though, not necessarily 24,000+ sets. Sure, the figures would be 3d printed plastic, rather than polyresin (all the prototypes shown are of the dwarf which appears to be hard rubber type plastic like reaper bones), but it would be done.

Are they still creating art as we speak? Yeah, doesn't make the wait any easier not knowing what the heck is going on.


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby j_dean80 » March 7th, 2021, 1:46 am

Rogar’s Hall map has already been fixed by the way...
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