Quest1: The great gate--gargoyle--how did y'all play it?
The gargoyle is supposed to be a trap trigger in quest 1. However, you can also unleash those three rooms at whim. Had I given up the lure of invincibility by not moving, I probably could have divided the heroes with the goblins and the gargoyle. Instead, the gargoyle was predictable and easy as usual, with the old "hey you can't hurt me until I move" thing. The heroes were fully prepared and disarmed the trap. If I had moved the gargoyle ahead of this, the trap would have been disarmed for them...
What did y'all do? The heroes actually found this quest really fun to my surprise. I thought it was going to be an easy quest with nothing game breaking or new, if not boring. I had planned to run it with quest 2, but they took the whole game time playing the first one.
What did y'all do? The heroes actually found this quest really fun to my surprise. I thought it was going to be an easy quest with nothing game breaking or new, if not boring. I had planned to run it with quest 2, but they took the whole game time playing the first one.