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[Quest Pack] [96 Quests] - SundayQuest: Adventures

Discuss Quest creation and share Quests/Quest Packs you've created.

[Quest Pack] [96 Quests] - SundayQuest: Adventures

Postby Pentroncius » Wednesday April 14th, 2021 4:34am

SUNDAYQUEST Adventures
A collection of quests by Giles McNeill and Peter McNeill

Our Heroes face evil magic, fearsome fimir, and the unholy undead on a Quest for adventure in a desperate dungeon of chaos. A BRAND NEW STAND-ALONE HEROQUEST ADVENTURE EVERY WEEK. Exclusively released on the Ye Olde Inn (HeroQuest) Facebook Group. Every Sunday at 12 noon GMT. Beginning on Sunday, 7th March 2021. The adventure is calling....
Video Trailer on Facebook

NOTES:
I will update this post with relevant links as and when I can. It is my intention to produce a Print/PDF Quest Book every dozen Quests.

KEY:
HQ = HeroQuest Original Game System
KK = Kellar's Keep Expansion Pack
RotWL = Return of the Witch Lord Expansion Pack
AtOH = Against the Ogre Horde Expansion Pack
WoM = Wizards of Morcar Expansion Pack
EQP:MitM = Elf Quest Pack: Mage in the Mirror
BQP:TFH = Barbarian Quest Pack: The Frozen Horror

QUESTS:
Volume 01 - Book | PDF
Image


001 - 07 Mar 21 - Atelier of the Orc Champion (requires: HQ, RotWL/KK, AtOH) - Facebook Post
002 - 21 Mar 21 - Palisade of the Pyromancer (requires: HQ, RotWL/KK, AtOH) - Facebook Post
003 - 28 Mar 21 - The Abandoned Alcazar (requires: HQ, RotWL/KK, AtOH) - Facebook Post
004 - 04 Apr 21 - Zenith of the Aubade Spawn (requires: HQ, RotWL/KK, AtOH) - Facebook Post
005 - 18 Apr 21 - Verag’s Reflection (requires: HQ) - Facebook Post
006 - 25 Apr 21 - Gülagg (requires HQ, KK, AtOH) - Facebook Post
007 - 02 May 21 - The Sharman's Keep (requires HQ, RotWL/KK) - Facebook Post
008 - 09 May 21 - Casuis’ Tree (requires HQ, RotWL/KK, AtOH) - Facebook Post
009 - 16 May 21 - Undercroft of Vertex (requires HQ, RotWL/KK, AtOH) - Facebook Post
010 - 30 May 21 - The Walrus and the Chaos Warrior (requires HQ, RotWL/KK, EQP:MitM) Facebook Post
011 - 06 Jun 21 - Pathway of Destruction (requires HQ, RotWL/KK, WoM) Facebook Post
012 - 13 Jun 21 - Obeliette (requires HQ, RotWL/KK (entry/exit doors only)) - Facebook Post

Volume 02 - Book | PDF
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013 - 20 Jun 21 - A Scent of Presentiment in the Air - (requires: HQ) - Facebook Post
014 - 25 Jul 21 - A Midsummer Night's Quest - (requires: HQ) - Facebook Post
015 - 05 Sep 21 - Echoes of the Witch Queen - (requires HQ, RotWL/KK, AtOH) Facebook Post
016 - 12 Sep 21 - The Terramancer's Fury - (requires HQ, RotWL/KK, AtOH, WoM, EQP:MitM) Facebook Post
017 - 19 Sep 21 - The Perishing Halls - (requires HQ, RotWL/KK, BQP:TFH) - Facebook Post
018 - 26 Sep 21 - Vengeance of the Orc Champion - (requires HQ, RotWL/KK, WoM) - Facebook Post
019 - 03 Oct 21 - The Halls of the Gor'Vosh Clan - (requires HQ, AtOH) - Facebook Post
020 - 10 Oct 21 - Spectre of Silence - (requires HQ, RotWL) -Facebook Post
021 - 17 Oct 21 - The Howling Pits (Title by Raye Yohe) - (Requires HQ) - Facebook Post
022 - 24 Oct 21 - An Adventure through the Western Lands (Title by Dave Lattimer) - (requires HQ, RotWL/KK (entry/exit doors only)) - Facebook Post
023 - 31 Oct 21 - Hexensnacht - (Requires HQ, RotWL/KK (entry/exit doors only), WoM) - Facebook Post
024 - 07 Nov 21 - The Northern Fear (Title by Curtis Oden) (Requires HQ, RotWL/KK (entry/exit doors only), AtOH (optional floor tile))- Facebook Post

Volume 03 - Book | PDF
Image


025 - 20 Mar 22 - The Air Mage - (requires: HQ, AtOH) - Facebook Post
026 - 03 Apr 22 - Twin Dilemma - (requires: HQ, WoM, Chaos Spells) - Facebook Post
027 - 10 Apr 22 - The Horns of the Buffalo - (requires: HQ, RotWL/KK (exit door only)) - Facebook Post
028 - 07 Jun 22 - The Shadowmancer - (requires: HQ) - Facebook Post
029 - 02 Jan 22 - The Tomb of Fellmarg - (requires: HQ) - Facebook Post
030 - 30 Jan 22 - The Lost Wizard - (requires: HQ, KK (Long/Short Stairway tiles)) - Facebook Post
031 - 01 May 22 - In the long run... - (requires: HQ, RotWL/KK (entry/exit doors only)) - Facebook Post
032 - 03 Jul 22 - The Children of Fire - (requires: HQ, RotWL/KK (entry/exit doors only), AtOH (room tiles), WoM, Chaos Spells)) - Facebook Post
033 - 10 Jul 22 - The Children of Air - (requires: HQ, RotWL, AtOH (Battle Room tile), WoM (Storm Master and spells)) - Facebook Post
034 - 17 Jul 22 - The Children of Water - (requires: HQ, AtOH (Stone doorway,), WoM (Orc Shaman and spells)) - Facebook Post
035 - 24 Jul 22 - The Children of Earth - (requires: HQ, KK (Cliff Corridor tile, entry/exit door), AtOH (Stone doorways), a Fimir Meargh and her spells) - Facebook Post
036 - 31 Jul 22 - The Elemental Problem - (requires: HQ, RotWL, AtOH, WoM, a Fimir Meargh and her spells, Chaos Spells) - Facebook Post

Volume 04 - Book | PDF
Image


037 - 04 Sep 22 - Quest to the Goblin City - (requires: HQ, KK (Trap door tiles), WoM (Halberdier)) - Facebook Post
038 - 11 Sep 22 - Mire of the Fimir Champion - (requires: HQ (Ideally 1 Fimm and 1 Balefiend pieces (Try Minis3D here)) - Facebook Post
039 - 18 Sep 22 - Smoke and Mirrors - (requires: HQ, EQP:MitM (Mirror piece only)) - Facebook Post
040 - 25 Sep 22 - The Grim Feast - (requires: HQ, AtOH) - Facebook Post
041 - 02 Oct 22 - Soul Quencher - (requires: HQ) - Facebook Post
042 - 09 Oct 22 - The Rescue of Sir Gilibertus - (requires: HQ, RotWL) - Facebook Post
043 - 16 Oct 22 - Shrine of Shadows - (requires: HQ, RotWL) - Facebook Post
044 - 23 Oct 22 - Cult of Chaos - (requires: HQ) - Facebook Post
045 - 30 Oct 22 - The Lost Dwarf - (requires: HQ, KK) - Facebook Post
046 - 06 Nov 22 - Halls of Stone - (requires: HQ, KK, WoM) - Facebook Post
047 - 13 Nov 22 - Ambush - (requires: HQ) - Facebook Post
048 - 20 Nov 22 - Return of the Orc Champion - (requires: HQ, KK/RotWL (entry/exit door only)) - Facebook Post

Volume 05 - Book | PDF
Image


049 - 27 Nov 22 - The Mistress of Kinvara - (requires: HQ, KK/RotWL (entry/exit doors only)) - Facebook Post
050 - 04 Dec 22 - The Crooked Eye - (requires: HQ, RotWL (Death Mist), AtOH (Eye Room Tile)) - Facebook Post
051 - 11 Dec 22 - Thawed Terror - (requires: HQ, BQP:TFH) - Facebook Post
052 - 18 Dec 22 - Mondstille - (requires: HQ, EQP:MitM) - Facebook Post
053 - 08 Jan 23 - Two Gentlemen of Verezzo - (HQ, WoM]) - Facebook Post
054 - 15 Jan 23 - The Dreadful Compound - (requires: HQ) - Facebook Post
055 - 22 Jan 23 - Curse of the Black Banner - (requires: HQ, KK/RotWL (entry/exit door only)) - Facebook Post
056 - 29 Jan 23 - Dungeon of the Goblin King - (requires: HQ, KK (corridor stairway tiles)) - Facebook Post
057 - 05 Feb 23 - Murk of the Misty Hills - (requires: HQ) - Facebook Post
058 - 12 Feb 23 - The Acorn and the Oak - (requires: HQ, EQP:MitM) - Facebook Post
059 - 19 Feb 23 - Necropolis of the Necromancer - (requires: HQ, WOM (Necromancer)) - Facebook Post
060 - 26 Feb 23 - The Wolf and the Griffon - (requires: HQ, KK/RotWL (entry/exit doors only), EQP:MitM (Giant Wolves)) - Facebook Post

Volume 06 - Book | PDF
Image


061 - 05 Mar 23 - The Crucible of Chaos - (requires: HQ, AtOH (Battle Room tile)) - Facebook Post
062 - 19 Mar 23 - Menace from the Crypt - (requires: HQ, RotWL (entry/exit doors, coffins)) - Facebook Post
063 - 26 Mar 23 - Disciple of Boroush - (requires: HQ, WoM (Storm Master & Spells)) - Facebook Post
064 - 02 Apr 23 - The Coney and the Ash - (requires: HQ, KK (short corridor stairway tiles), AtOH (Swinging Blade Trap), WoM (Fireburst Trap)) - Facebook Post
065 - 16 Apr 23 - The Warriors of Death - (requires: HQ) - Facebook Post
066 - 23 Apr 23 - Coronation of the Undead King (Part I) - (requires: HQ, KK/RotwL (exit door), AtOH (Stone doors)) - Facebook Post
067 - 14 May 23 - Coronation of the Undead King (Part II) - (requires: HQ, KK/RotWL (entry door)) - Facebook Post
068 - 21 May 23 - Stricken - (requires: HQ) - Facebook Post
069 - 04 Jun 23 - Gut Feelings - (requires: HQ, AtOH) - Facebook Post
070 - 11 Jun 23 - The Unwilling Warriors - (requires: HQ, WoM (Men-at-Arms) - Facebook Post
071 - 18 Jun 23 - The Snows of Terror - (requires: HQ, BQP:TFH) - Facebook Post
072 - 18 Jun 23 - Rite of Champions - (requires: HQ) - Facebook Post

Volume 07 - Book | PDF
Image


073 - 25 Jun 23 - Abominations of the Swamp - (requires: HQ, WoM (Men-at-Arms), (Ideally 1 Fimir Warrior and 1 Meargh pieces (Try Minis3D here))) - Facebook Post
074 - 02 Jul 23 - Squorbad the Soul Sage of Saldum - (requires: HQ) - Facebook Post
075 - 09 Jul 23 - Under Tancred Castle - (requires: HQ) - Facebook Post
076 - 16 Jul 23 - The Lost Barbarian - (requires: HQ, BQP:TFH) - Facebook Post
077 - 23 Jul 23 - The Hall of Mezgule - (requires: HQ) - Facebook Post
078 - 30 Jul 23 - Whispers in the Water - (requires: HQ, EQP:MitM) - Facebook Post
079 - 10 Sep 23 - The Wizard's Ring - (requires: HQ) - Facebook Post
080 - 17 Sep 23 - Horror of the Undead - (requires: HQ) - Facebook Post
081 - 24 Sep 23 - The Enchanted Tomb of Eldrakar - (requires: HQ, KK/RotWL (entry/exit doors) - Facebook Post
082 - 01 Oct 23 - Dungeon of the Dread Mage - (requires: HQ) - Facebook Post
083 - 08 Oct 23 - The Tapestry of Telor - (requires: HQ) - Facebook Post
084 - 15 Oct 23 - Mystery of the Crooked Moon - (requires: HQ, KK (entry/exit & trap doors), EQP:MitM (mirror)) - Facebook Post

Volume 08 - Book | PDF
Image


085 - 22 Oct 23 - Children of a Lesser Bog - (requires: HQ) - Facebook Post
086 - 29 Oct 23 - The Siege of Ironhold Keep - (requires: HQ, KK (Boulder, Forge ad Stairway tiles)) - Facebook Post
087 - 05 Nov 23 - Rise of Zephyrion (Part I) - (requires: HQ, RotWL (Death Mist), EQP:MitM (Giant Wolf)) - Facebook Post
088 - 12 Nov 23 - Fall of Zephyrion (Part II) - (requires: RotWL (Throne room tile)) - Facebook Post
089 - 19 Nov 23 - The Forgotten Temple - (requires: EQP:MitM (Elven Warriors & Archers)) - Facebook Post
090 - 23 Nov 23 - An Unearthly Child - (requires: HQ) - Facebook Post
091 - 03 Dec 23 - Vault of the Red Fang - (requires: HQ, WoM (Orc Sharman & Spells)) - Facebook Post
092 - 10 Dec 23 - Cloister of the Dread Mage - (requires: HQ, AtOH (Carpet & Battle room tiles)) - Facebook Post
093 - 17 Dec 23 - Geheimnisnacht - (requires: HQ) - Facebook Post
094 - 07 Jan 24 - Curse of the Unseen Crypt - (requires: HQ, RotWL (Death Mist tile)) - Facebook Post
095 - 14 Jan 24 - Crypt of the Orc Champion - (requires: HQ) - Facebook Post
096 - 21 Jan 24 - The Tomb of Zanrath - (requires: HQ, WoM (High Mage, Magical Reference Chart) - Facebook Post

Volume 09 - Book | PDF
Image


097 - 28 Feb 24 - The Forgotten Kings (The Stormrider Saga I) - (requires: HQ, RotWL (Coffin Tile)) - Facebook Post
098 - 04 Feb 24 - The Whispering Forest - (requires: HQ, KK (Stairway tiles), EQP:MitM (Elven Warriors)) - Facebook Post
099 - 11 Feb 24 - The Hollow Helm - (requires: HQ) - Facebook Post
100 - 18 Feb 24 - Labyrinth of the Enchantress - (requires: HQ, WoM (Teleport trap)) - Facebook Post
101 - 25 Feb 24 - Swamps of Venomspire- (requires: HQ, RotWL (Death Mist tile)) - Facebook Post
102 - 03 Mar 24 - The Frost Mage- (requires: HQ, AtOH, BQP:TFH (Various tiles and monsters)) - Facebook Post
103 - 10 Mar 24 - Winds of Peril- (requires: HQ, WoM (Hurricane trap) - Facebook Post
104 - 17 Mar 24 - Crypt of the Shadow King- (requires: HQ, RotWL (Death Mist tile)) - Facebook Post
105 - 07 Apr 24 - The Unclaimed Throne (The Stormrider Saga II)- (requires: HQ, KK/RotWL Entry/Exit Doors)) - Facebook Post
106 - 14 Apr 24 - Stormwatch Keep- (requires: HQ, KK/RotWL Entry/Exit Doors)) - Facebook Post
107 - 21 Apr 24 - Citadel of the Necromancer- (requires: HQ, RotWL (Coffin tiles) WoM (Necromancer Spells)) - Facebook Post
108 - 28 Mar 24 - Forge of the Fire Titans- (requires: HQ, KK (Dwarven Forge tile) - Facebook Post
Last edited by Pentroncius on Wednesday June 12th, 2024 6:53am, edited 71 times in total.
Image
Image
:whiteshield: A BRAND NEW STAND-ALONE HEROQUEST ADVENTURE EVERY WEEK. :blackshield:
Exclusively released on the Ye Olde Inn (HeroQuest) Facebook Group. Every Sunday at 12:00GMT.

Get the SundayQuest Adventures Quest Books Volumes 1 - 9 NOW!
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Pentroncius

Orc
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Posts: 42
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Hero:
Evil Sorcerer: Morcar

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Atelier of the Orc Champion (Vol 01 Quest 001)

Postby Pentroncius » Wednesday April 14th, 2021 5:03am

Heroes! You will travel south-east, beyond Black Fire Pass, into the Border Princes to the Black Peninsular. There you will enter the Atelier of the Orc Champion, Shozbog. He has been forging an alliance between the Blue Face Orcs and Yellow Eye Goblins. Combined these forces represent a severe threat to the Empire. You must slay Shozbog. A reward of 250 gold coins is being offered to the Hero or Heroes who succeed in this task. Tread carefully my friends.

Image

NOTES
A This chest contains 50 gold coins.
B If there are any Quest Treasurers not issued to the Players the Evil Wizard Player my grant one to the player that opens this chest, otherwise the chest is empty.
C This chest contains 50 gold coins.
D This is the Orc Champion, Shozbog. Use the Orc figure with the large sword to represent him. He has the following characteristics: Attack 4, Defend 4, Move 10, Mind 3, Body 3 When Shozbog is killed inform the players that: “Shozbog’s body falls to the floor. Dead. His lifeless corpse begins to glow and then it disappears; you suspect some foul chaos sorcery is afoot.
Entry to the dungeon is via the stairwell tile. Exit of the dungeon may be made through the stairway tile or the exit door.

Wandering Monster: 1 Goblin and 1 Orc
Last edited by Pentroncius on Tuesday August 17th, 2021 3:43am, edited 1 time in total.
Image
Image
:whiteshield: A BRAND NEW STAND-ALONE HEROQUEST ADVENTURE EVERY WEEK. :blackshield:
Exclusively released on the Ye Olde Inn (HeroQuest) Facebook Group. Every Sunday at 12:00GMT.

Get the SundayQuest Adventures Quest Books Volumes 1 - 9 NOW!
User avatar
Pentroncius

Orc
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Posts: 42
Joined: Thursday March 18th, 2021 4:08am
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Hero:
Evil Sorcerer: Morcar

Palisade of the Pyromancer (Vol 01 Quest 002)

Postby Pentroncius » Wednesday April 14th, 2021 5:20am

Loretome has revealed the location of a skilled chaos sorcerer, known only as the Pyromancer. His lair is a concealed palisade in the Black Mountains, to the south of the Empire. Until now local garrisons have struggled to keep his raiding parties at bay in the land around Steingart. You must make haste and kill the Pyromancer and his foul legions. I wish you well in your adventure, but I am concerned for you too, so take care, for there is great foreboding in the air.

Image

NOTES
A Upon entry say: “This corridor is filled with a foul black smoke that permeates the air, and makes it hard to see and breath.” The fog reduces each Player’s attack by 1 combat die. On each Evil Wizard Player’s turn all Players will loose 1 Body point. If they die they are turned to Chaos and should be replaced with a Zombie, which may move and attack immediately.
B This room is also filled with the black smoke as described in A, and has the same effects.
C The centre of this room is a bottomless pit, over which one small bridge stretches. Any character or monster who falls into the Pit dies. The Gargoyle, on the bridge, is an enchanted statue and can not be affected by magic or attack, nor can he move, and acts as a blockage, until an answer is given to the following riddle: “Never resting, never still. Moving silently from hill to hill. It does not walk, run or trot. All is cool where it is not.” Correct answer: “Sunshine”. If the correct answer is given the Gargoyle vanishes. If not he is under the Evil Wizard Player’s control, as normal.
D This is the Pyromancer. He has three of each Chaos Spell (Dominate, Mind Lock, Mind Blast). He has the following characteristics: Attack 4, Defend 4, Move 4, Mind 6, Body 5.
Upon his death the Secret Panel, marked ‘X’, may be revealed to the Players and not before (If the room has been discovered by the players add the secret panel to the dungeon. If not you should reveal the panel when a Player searches for traps or panels in the room).
E This treasure chest contains 100 gold coins.
F This treasure chest contains 100 gold coins.

Wandering Monster: 1 Orc and 1 Goblin
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:whiteshield: A BRAND NEW STAND-ALONE HEROQUEST ADVENTURE EVERY WEEK. :blackshield:
Exclusively released on the Ye Olde Inn (HeroQuest) Facebook Group. Every Sunday at 12:00GMT.

Get the SundayQuest Adventures Quest Books Volumes 1 - 9 NOW!
User avatar
Pentroncius

Orc
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Posts: 42
Joined: Thursday March 18th, 2021 4:08am
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Hero:
Evil Sorcerer: Morcar

The Abandoned Alcazar (Vol 01 Quest 003)

Postby Pentroncius » Wednesday April 14th, 2021 5:24am

Long ago a magician, whose name is now forgotten, took the Orb of the Dragon Whisperer. Loretome reveals that this powerful relic is hidden within a long-abandoned undercroft of an ancient fortification near the Eyrie Peak, high amongst the Grey Mountains. The ever increasing threat of the legions of chaos mean it is essential that you retrieve the orb and return it to the custody of the Empire. But be warned; the Alcazar will present many challenges to halt your quest.

Image

NOTES
A Upon entering the room say to the Players: “Inscribed on the wall is the following: ‘As easy as pi.’ You also observe that, whilst most of the flagstones are heavily worn, five seem to have numerals on them: 1s, 2 & 5s.” - You should indicate these to the Players. Players must follow the route marked by the arrows. If a player steps off a square in a direction other than that indicated by the arrow, they lose a body point.
B This door is locked. I can be opened with the key found inside the treasure chest marked ‘C’.
C These three monsters have been petrified. They can not be affected by magic, attack, nor can they move. Upon entering the room say to the Players: “The undead appear to be statues. On the wall opposite them is inscribed: “I don’t have eyes, but once I did see. I once had thoughts, now white and empty.” If a player opens any chest, but the one next to the Skeleton, the monsters awake and are under the Evil Wizard Player’s control, as normal, this immediately ends the Players’ turns.
D This cupboard contains, wrapped in a dirty rag, the Orb of the Dragon Whisperer. The Player who finds the orb should note it down on his character sheet. It may be passed between the Player’s characters. On the Evil Wizard Player’s turn any player in possession of the orb loses 1 Mind point.

Wandering Monster: 1 Fimir
Image
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:whiteshield: A BRAND NEW STAND-ALONE HEROQUEST ADVENTURE EVERY WEEK. :blackshield:
Exclusively released on the Ye Olde Inn (HeroQuest) Facebook Group. Every Sunday at 12:00GMT.

Get the SundayQuest Adventures Quest Books Volumes 1 - 9 NOW!
User avatar
Pentroncius

Orc
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Posts: 42
Joined: Thursday March 18th, 2021 4:08am
Location: Lincoln, England
Forum Language: British English
Hero:
Evil Sorcerer: Morcar

Zenith of the Aubade Spawn (Vol 01 Quest 004)

Postby Pentroncius » Wednesday April 14th, 2021 5:33am

Good morning my Heroes! It is such a lovely day that I am filled with regret for I must send you into a sprawling, dark network of caves to clear out a band of monsters. Nevertheless, they have been raiding nearby villages in recent months which is tiresome. Now, though they have killed a young girl, Madeleine Hekkert, who had only seen six winters. The villagers have prevailed on the Emperor for revenge and you are the instrument of his wrath. Leave none alive.

Image

NOTES
A This treasure chest contains 250 gold coins.
B This cupboard contains a potion, allow the player to pick a card from the potions deck.
C Say to any player that searches for treasure: “Whilst you fought the gargoyle guarded with jealousy the alchemist’s workbench behind him. Unfortunately, following your attack, the bottles and equipment are smashed. Upon it you find, however, a bar of gold and an oozing pot of cottage cheese plus the remains of a piece of parchment that reads: ‘Honeydew wrong… reverse possible’.” The character may take the bar of gold worth 250 gold coins.
D This treasure chest contains a potion, allow the player to pick a random card from the potions deck.
E Beneath the throne, in a small box is a gemstone worth 100 gold coins.
F The bookshelf conceals a small hollowed-out volume that contains 10 gold coins
G On the fireplace’s mantle there is a small chest, it contains a Potion of Healing that will restore up to four lost Body points. The player should mark it on his character sheet.
H If there are any Quest Treasure cards available the Evil Wizard Player may issue one to a player otherwise they should draw a card from the Treasure deck.

Wandering Monster: 3 Orcs

N.B. If you are not playing with a deck of Potions cards you may either decide to issue a potion to the characters to note on their character sheet or let them draw a card from the Treasure deck.
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:whiteshield: A BRAND NEW STAND-ALONE HEROQUEST ADVENTURE EVERY WEEK. :blackshield:
Exclusively released on the Ye Olde Inn (HeroQuest) Facebook Group. Every Sunday at 12:00GMT.

Get the SundayQuest Adventures Quest Books Volumes 1 - 9 NOW!
User avatar
Pentroncius

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Posts: 42
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Hero:
Evil Sorcerer: Morcar

Re: [Quest Pack] [06 Quests] - Solo Adventures

Postby Stig » Thursday April 15th, 2021 5:45pm

Thanks for sharing this, love how each adventure has something special! The dragon orb where a hero loses 1bp per turn is genius.


Rewards:
Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Killed a mighty Fimir! Destroyed a Zombie! Smashed a massive Gargoyle!
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Evil Sorcerer: Zargon
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Champion Group Member

Re: The Abandoned Alcazar (Vol 01 Quest 003)

Postby iKarith » Friday April 16th, 2021 10:36am

Pentroncius wrote:Image

NOTES
A Upon entering the room say to the Players: “Inscribed on the wall is the following: ‘As easy as pi.’ You also observe that, whilst most of the flagstones are heavily worn, five seem to have numerals on them: 1s, 2 & 5s.” - You should indicate these to the Players. Players must follow the route marked by the arrows. If a player steps off a square in a direction other than that indicated by the arrow, they lose a body point.


You lost me with this one, and I am looking at the map and consider myself a bit of a math nerd. I think it might be a little obscure.
<InSpectreRetro> All hail Zargon!!! Morcar only has 1BP.


Rewards:
Slaughtered an Orc! Destroyed a Zombie! Unravelled a Mummy!
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Evil Sorcerer: Zargon
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Re: The Abandoned Alcazar (Vol 01 Quest 003)

Postby Pentroncius » Sunday April 18th, 2021 7:04am

iKarith wrote:
Pentroncius wrote:Image

NOTES
A Upon entering the room say to the Players: “Inscribed on the wall is the following: ‘As easy as pi.’ You also observe that, whilst most of the flagstones are heavily worn, five seem to have numerals on them: 1s, 2 & 5s.” - You should indicate these to the Players. Players must follow the route marked by the arrows. If a player steps off a square in a direction other than that indicated by the arrow, they lose a body point.


You lost me with this one, and I am looking at the map and consider myself a bit of a math nerd. I think it might be a little obscure.


There was quite some discussion on the Facebook Group about this one (see here). It is a fiendish ask of players more used to finding objects and killing monsters; but a little variety never hurt anyone.
Image
Image
:whiteshield: A BRAND NEW STAND-ALONE HEROQUEST ADVENTURE EVERY WEEK. :blackshield:
Exclusively released on the Ye Olde Inn (HeroQuest) Facebook Group. Every Sunday at 12:00GMT.

Get the SundayQuest Adventures Quest Books Volumes 1 - 9 NOW!
User avatar
Pentroncius

Orc
Orc
 
Posts: 42
Joined: Thursday March 18th, 2021 4:08am
Location: Lincoln, England
Forum Language: British English
Hero:
Evil Sorcerer: Morcar

Re: The Abandoned Alcazar (Vol 01 Quest 003)

Postby Davane » Sunday April 18th, 2021 7:44am

Pentroncius wrote:
iKarith wrote:
Pentroncius wrote:Image

NOTES
A Upon entering the room say to the Players: “Inscribed on the wall is the following: ‘As easy as pi.’ You also observe that, whilst most of the flagstones are heavily worn, five seem to have numerals on them: 1s, 2 & 5s.” - You should indicate these to the Players. Players must follow the route marked by the arrows. If a player steps off a square in a direction other than that indicated by the arrow, they lose a body point.


You lost me with this one, and I am looking at the map and consider myself a bit of a math nerd. I think it might be a little obscure.


There was quite some discussion on the Facebook Group about this one (see here). It is a fiendish ask of players more used to finding objects and killing monsters; but a little variety never hurt anyone.


Any chance you can paraphrase that discussion a bit for those of us who don't use facebook? Like iKarith, I can't seem to correlate any pattern between the path and the clue, and get the impression that many players will probably just try and brute force it... You are looking at losing 5 BP just to run across the room, so all but the Wizard will make it across, and the Wizard can with some healing...
"The HeroQuest World is loosely based on the Warhammer World which is the copyright of Games Workshop and is used by their permission."

HeroQuest Combined English Edition Rule Book (HQ CERB)
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Verag's Reflection (Vol 01 Quest 005)

Postby Pentroncius » Tuesday April 20th, 2021 3:55am

Heroes! It is so long ago since you first came to me. When I told you of times past; of Morcar’s fall to the thrall of chaos and the path that lay before you. You have achieved much since then of course. Now, Loretome has revealed to me that the catacombs, where you undertook your first trial, then home to the fearsome gargoyle Verag, whom you defeated, are once more teaming with the forces of chaos, You must defeat whatever now resides there. Good luck!

Image

NOTES
A This is the Chaos Sorceress, Ciphior, she has no spells of her own, but may use any spell cast by the Players’ characters. She has the following characteristics: Attack 4, Defend 4, Move 6, Mind 5, Body 5
If she is killed in the room marked ‘A’ her body vanishes and is restored to 3 Body points and will reappear on the space marked ‘E’ in next to the gargoyle.
The treasure chest contains a potion, allow the player to pick a random card from the potions deck, together with 50 gold coins and a large, shiny brass key.
B This door is locked it may be opened with the brass key found in Ciphior’s laboratory (see ‘A’).
C This chest contains 250 gold coins.
D This treasure chest contains a potion, allow the player to pick a random card from the potions deck.
E The gargoyle in this room is Verog, Verag’s younger brother. He is impervious to ranged attacks and magic, but otherwise is an ordinary gargoyle.

Wandering Monster: 2 Orcs

N.B. If you are not playing with a deck of Potions cards you may either decide to issue a potion to the characters to note on their character sheet or let them draw a card from the Treasure deck.
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