Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Lowery_79 wrote:To clarify the wolf for the Wolf Nomad is not a one time thing.
As well as the fact that the Giant Wolf from the Elf quest Pack has a speed of 8
For the Wolf's ability I was originally thinking it could sense danger from just a round a corner before
unless someone else in your party stumbles across one, while you're in close proximity, at which time you can be attacked by this monster and all other combat is as normal.
Maurice76 wrote:The point is that Wandering Monsters surprise a Hero because he's searching for (whatever), and therefore is not clearly paying attention to his surroundings for whatever is moving about. A monster is then able to get the drop on the Hero, being able to attack first. The Wolf senses the approaching monsters, however, if it has that skill and therefore is able to warn the Hero of the impending arrival of said monsters, annuling the chance of those monsters to surprise the Hero in question.
Return to General HeroQuest Discussion
Users browsing this forum: No registered users and 1 guest