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wallydubbs wrote:Lol, it seems pretty straight forward that the hero gets to take another turn immediately after his last, I don't see why it has to be picked apart like this.
But the rules of hero quest allow Zargon (Morcar) to play it whichever way he sees fit. So if you want to read into another way that is your prerogative.
The Admiral wrote:I think the issue for me is "immediately after his current turn". Does 'his' refer to the caster, or the Hero on who the spell has been cast? In the former the Hero takes the extra turn after the Elf's turn. In the latter it's taken after the Hero's turn on who the spell was cast. I interpret it as the former. So when the Elf has finished his turn, time stops and the Hero on who the spell was cast takes a free turn. If asking which way people go is 'picking it apart' then I stand as guilty
wallydubbs wrote: determining what we find grammatically correct, when the game, in fact, was not put together so specifically.
The Admiral wrote:wallydubbs wrote: determining what we find grammatically correct, when the game, in fact, was not put together so specifically.
And therein lies a lot of the problems. The rules and cards are just not tight.
wallydubbs wrote:Perhaps "picking apart" was a bit strong, but that was more so in regard to Maurice, Knightcrawler and myself are determining what we find grammatically correct, when the game, in fact, was not put together so specifically.
Maurice76 wrote:In all honesty, I am looking at stuff like that mostly from a pragmatical point of view . I try to reason the logic behind the rules and then extrapolate that logic into the areas where ambiguity exists, to find a satisfactory solution.
wallydubbs wrote:Does it seem right to everybody that Hypnotic Blaze would work on the Undead?
The Admiral wrote:wallydubbs wrote:Does it seem right to everybody that Hypnotic Blaze would work on the Undead?
No, I don't think it should.
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