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Hero quest the universe and beyond

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Re: Hero quest the universe and beyond

Postby torilen » June 15th, 2017, 9:10 am

I can't remember if I ever posted this somewhere or not, but here are ideas that I had come up with for the
backstory within the HQ world. Some come straight from the questbooks, some come from what others here
at the inn consider outsider "canon" pieces, and some are just my own thoughts about how it should be.
(I don't think anything is included here from Against the Ogre Horde)

WAY WAY PAST
lorebook written
orc's bane created
spirit blade created
Wands of Magic created
Borin's Armor created
spell rings created
**fire ring created
Time of King Agrain
Melar created talisman of lore and his castle of mystery
King Agrain creates halls of vision
Ollar created castle of mine of fake gold
dwarves build karak varn
King Belorn builds Great Citadel of Karak Varn


WAY PAST
Grin discovers rich vein of gold - Grin's Crag named
zargon becomes apprentice of mentor
zargon flees mentor after learning magic in secret
zargon attacks dwarves - only karak varn stands
4 heroes help empire fight zargon (rogar, durgin, landril, telor)
Zargon defeated first time - flees to northern chaos wastes
Zargon defeated second time - flees across sea of claws (now waits to strike)
temple where spirit blade rests is abandonded and hidden
barak tor built
zargon enlists witchlord into service
zargon enlists borokk into service, trains him personally - extremely interested
in borokk for his ability to attack the mind
Witchlord creates special force - Spirit Riders
kalos given to witchlord (as gift for reuniting with kessandria)


PAST
orcs take up residence in halls of belorn
wardoz becomes emperor's personal mage
gragor is sent by zargon to orcs in halls or belorn, becomes their leader
grak born to ulag
zargon enlists velrag into service
zargon enlists Skulmar into service - he and witchlord agree to place him
in charge of Forgotten Legion
balur begins work with orcs of black mountain
Witchlord enlists gargoyle Bellthor into service
gulthor becomes leader of orc tribe in black mountains
ulag becomes leader of orc tribe


CHRONICLES/RAGNAR
Mentor learns of outpost built within Black Mountains
- At same time as heroes attack velrag in Fellmar's Tomb
**Sir Ragnar is called to claim outpost for Empire
**Ulag captures Sir Ragnar (see below, under PRESENT)


PRESENT
velrag lives in fellmar's tomb - killed by heroes
sir ragnar captured, heroes must save
**death of ulag
Prince magnus send gold to emperor - gets stolen
talisman of lore rediscovered
heroes kidnapped by grak
**one of the wizard's cloak rediscovered
it is discovered that wardoz has succumbed to chaos
**Borin's armor is rediscovered
Wand of magic rediscovered
It is discovered that ollar's castle hides only fool's gold
**one of the ring of return rediscovered
First storm of barak tor - attempt to gain star of the west
**awakening of witchlord
**one of the wizard's staff rediscovered
spirit blade rediscovered
second storm of barak tor - supposed death of witchlord
**one of the spell ring rediscovered
waves of zargon's army attack emperor
emperor and his forces hole up in karak varn
ograk become orc captain and leads band of orcs into provinces
- after battles, return to residence near east gate of
halls of belorn


heroes venture forth to save emperor in karak varn
**some magical throwing daggers rediscovered
**one of the fire ring rediscovered
**more magical throwing daggers rediscovered
**heroes enter belorn's mine - first time anyone has entered mines
in hundreds of years
**death of borokk
**grin's crag rediscovered by heroes
**death of kenaron, captain of emperor's guard


discovered that witchlord is not dead
Spirit Riders are called back into service
**Borin's Armor and Orc's Bane destroyed forever
**4 Spirit Riders are killed
**heroes enter silent passages - hasn't been opened in thousands of years
**Bellthor is destroyed
**Forgotten Legion is unleashed
**Kessandria (is either killed or escapes)
**Witchlord is defeated - skulmar escapes with many of most powerful spellbooks


RotWQ
Kessandria begins building army for Zargon
Mentor learns of Kessandria still alive
Heroes first encounter Kessandria
Heroes first encounter the Skaven
Death of Blalok and a Skaven White Seer
Heroes learn of the Soul Seeker
**Death of Kezmerax
Heroes recover the Soul Seeker
**It is discovered that Zargon has bent elven guards to his will, and was searching for Soul Seeker
Heroes discover that Skulmar is helping Kessandria
**one of the Archmage's Cloaks is rediscovered
Heroes discover mutated monster experiments
**Skulmar is killed by heroes
Kessandria is destroyed

**Things that need to be added
- skaven entry into world
- Caerwyn Castle - forgotten elven keep - built/fall of
- Kessel - kassandria's brother
- blalok - chaos sorcerer mentor of skaven white seer
- creation of soul seeker
- kezmerax, chaos warrior lieutenant of skulmar
- elven queen terrellia
- elven prince allusair - brother of terrellia - now dead


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Wrote an article for the Blog. Created a Hot Topic.
torilen

Ice Gremlin
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Re: Hero quest the universe and beyond

Postby mitchiemasha » June 15th, 2017, 1:32 pm

maybe for skills


The way I intended to link in skills/improvement is with things like the Talisman of Lore. Due to how my character creation system works, a spell caster with 2 extra mind points unlocks another Element of Magic (quite a few of us here use this mod). Here's the link https://drive.google.com/open?id=0BzUqo ... VJ4Zzl6RGc

A Hero (say the barbarian) might complete a series of quest for someone who then gives him a tooth necklace or he collects the pieces through out. This tooth necklace, artifact is what unlocks the new skill. Like a pair of eleven boots that give 'Agility' I mentioned above. Doing it this way is following the original rules, rather than adding a new training element, college etc.


Rewards:
Destroyed a Zombie! Encountered a menacing Chaos Warlock!
Prince
mitchiemasha

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Re: Hero quest the universe and beyond

Postby mitchiemasha » June 15th, 2017, 1:35 pm

Borin's Armor created

I cover that here https://drive.google.com/open?id=0BzUqo ... FkyU1BJT0k Not so it being created but how. Quite a few twists and turns. Covers the importance of the talisman and increasing Mind by 2.

I always wanted to start A HQ quest pack as a revisiting. Introducing the new rules through the quests. It's set many years after HeroQuest and starts with a group of young lads hearing tales of the great Barbarian, his friends the Elf, Dwarf and the Wizard. One night at the Inn they hear of a few locations, where he may lay. Thus begins the new journey for the original artifacts. Of course in their search for the legendary treasure, all kinds of hell is unleashed, awakened.

The Irony is the quests would be played by an old man introducing his Grand kids to the game.

Edit: not that i'm an old man or have any kids. Damn it!!!


Rewards:
Destroyed a Zombie! Encountered a menacing Chaos Warlock!
Prince
mitchiemasha

Halberdier
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Posts: 1474
Joined: August 14th, 2014, 2:05 am
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: Hero quest the universe and beyond

Postby DarakuTenshi » June 15th, 2017, 9:06 pm

I like how you used AHQ with HQ. I'm going to have to see if I have all my AHQ tiles or not.
DarakuTenshi

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Re: Hero quest the universe and beyond

Postby torilen » June 16th, 2017, 10:23 am

I can't make any promises - not really even any semi-guarantees - since I haven't even had much
brain power or ambition to work on my own gaming books in the past month or so.

BUT....if you want even more detail and depth, I can go through all of the warhammer info I can
find and try to add more. I would note if a piece of information came from those sources, to let
people know that it is from the expanded warhammer/heroquest universe.

I also have information for history that took place on the eastern side of the mountain range that
borders the empire and the surrounding lands. It is all made up from my own mind, but could be
fun for folks to use.

If no one would be interested with the expanded warhammer history, though, I won't bother with it.
That's a lot of material to scour.


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Wrote an article for the Blog. Created a Hot Topic.
torilen

Ice Gremlin
Ice Gremlin
 
Posts: 2081
Joined: October 9th, 2009, 4:18 am
Location: Virginia, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member Scribes Group Member

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