• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Building a new Quest Pack: feedback is appreciated

The secret catacombs where members gather to discuss Quests in progress and contribute to community Quest projects.

Re: Building a new Quest Pack: feedback is appreciated

Postby The Admiral » January 25th, 2017, 11:27 am

j_dean80 wrote: Compared to the Heroes, the Giant Spider and Giant Bat are very large. Based off of my play testing I think the stats of the monsters work well. Always looking for play testers to help adjust stuff.

The Bone Knife does nothing else but it is the only piercing weapon the Wizard may yield. If you read the full armory I believe the cost to seem fair.

Unarmed Heroes get an attack of 1 Combat Die per Quest 6 of the base game. In Quest 1 the Heroes are not unarmed though as they pick up a Torch each.

So if I don't mention a certain name then you assume Lustria? Someone else can assume Junglelandia if they prefer? Think I like not placing a name on it myself. haha

This Quest pack can be played by any set of Heroes. Every Hero begins with nothing no matter how many Quests they've played or not played. If using old characters you may want to use new character sheets for this Pack so you don't forget what they all had before.


Not sure why a Wizard would buy a Bone Knife for 150gc when a normal knife is only 25gc, unless the standard armoury is not available in your quests?

1 dice from quest 6, thanks for that.

I didn't assume Lustria, just suggested it could take place there. As you say, it could be in any jungle of the warhammer world.


Rewards:
Grin's Stone Map Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered a menacing Chaos Warlock! Encountered all eight (8) Game System monsters.
The Admiral

Halberdier
Halberdier
 
Posts: 1476
Joined: April 8th, 2015, 7:31 am
Forum Language: British English
Hero:
Evil Sorcerer: Zargon
Usergroups:
Champion Group Member

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Re: Building a new Quest Pack: feedback is appreciated

Postby j_dean80 » January 25th, 2017, 11:32 am

The game Armory and Alchemist are not available in this Pack. I posted the new Jungle Armory and Shaman Shop that go along with this Pack.
Last edited by j_dean80 on January 26th, 2017, 5:36 pm, edited 1 time in total.
Blood - Good to the last drop

Ye Olde Inn Quest Design Competition 2024 Joint Winner


Rewards:
Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Wrote an article for the Blog. Grin's Stone Map Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
j_dean80

Ice Gremlin
Ice Gremlin
 
Posts: 2412
Images: 30
Joined: December 6th, 2016, 2:48 pm
Location: Illinois, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberArtists Group MemberChampion Group Member

Re: Building a new Quest Pack: feedback is appreciated

Postby j_dean80 » January 26th, 2017, 3:32 pm

Quest 9 is finished, here are the special notes to go along with it:

*In Quest 9, the Heroes will meet a Werewolf. Use the Giant Wolf figure to represent this monster. If a Hero is injured by a Werewolf's attack, the Hero becomes a Werewolf, cursed to switch between Hero form and Werewolf form. At the start of every turn, the Hero must roll 2 Red Dice to see if he transforms into a Werewolf. A roll of 2 through 9 means the Hero remains in Hero form and under the control of the Hero; the Hero may move and act normally. A roll of 10 through 12 means the Hero transforms into Werewolf form and Zargon controls him as a monster for 1 turn (on Zargon's next turn).

When a Hero transforms into a Werewolf, replace his figure with a Wolf tile. All of his possessions are left in the square in which he transformed. Place a Weapon Pack tile in the square to represent the Hero's former possessions. The Weapon Pack tile stays on this space until the Hero returns to pick up his possessions. (Monsters cannot take the Weapon Pack.)

This Werewolf is a true monster, with no Hero abilities and all the abilities of monsters (moves on Zargon's turn, attacks as a Werewolf, unaffected by traps or pits, cannot open doors, etc.)

At the end of Zargon's turn, the Werewolf transforms back into the Hero and returns to the player's control. The Hero figure replaces the Wolf tile.

The Hero must roll for this transformation each turn until he is cured by taking Sodo.

Werewolf: Move-9 Attack-6 Defend-3 Body-5 Mind-1

Link to Quest 9:

https://www.dropbox.com/s/3xvvnebrw8ky98s/J9-El%20Lobizon.pdf?dl=0
Last edited by j_dean80 on January 26th, 2017, 6:21 pm, edited 3 times in total.
Blood - Good to the last drop

Ye Olde Inn Quest Design Competition 2024 Joint Winner


Rewards:
Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Wrote an article for the Blog. Grin's Stone Map Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
j_dean80

Ice Gremlin
Ice Gremlin
 
Posts: 2412
Images: 30
Joined: December 6th, 2016, 2:48 pm
Location: Illinois, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberArtists Group MemberChampion Group Member

Re: Building a new Quest Pack: feedback is appreciated

Postby j_dean80 » January 26th, 2017, 3:55 pm

I further updated the Giant Ant Swarm Trap after play testing Quest 7. Hope everyone likes this new rule. I also updated a lot of the notes on previous posts.
Last edited by j_dean80 on January 30th, 2017, 8:33 am, edited 1 time in total.
Blood - Good to the last drop

Ye Olde Inn Quest Design Competition 2024 Joint Winner


Rewards:
Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Wrote an article for the Blog. Grin's Stone Map Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
j_dean80

Ice Gremlin
Ice Gremlin
 
Posts: 2412
Images: 30
Joined: December 6th, 2016, 2:48 pm
Location: Illinois, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberArtists Group MemberChampion Group Member

Re: Building a new Quest Pack: feedback is appreciated

Postby j_dean80 » January 27th, 2017, 4:21 pm

Finished Quest 10...half way home.

Notes for Quest 10:
Artifact - Mapinguari Fur - This impenetrable skin is covered by a thick, soft fur. Wearing this coat allows the Hero to roll 4 Combat Dice in defense. (May not be combined with Bamboo Armor or Turtle Shell Armor.) May not be used by the Wizard.

Quest 10 link:

https://www.dropbox.com/s/v13834kclr52qjf/J10-Mapinguari.pdf?dl=0
Last edited by j_dean80 on February 9th, 2017, 9:55 am, edited 1 time in total.
Blood - Good to the last drop

Ye Olde Inn Quest Design Competition 2024 Joint Winner


Rewards:
Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Wrote an article for the Blog. Grin's Stone Map Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
j_dean80

Ice Gremlin
Ice Gremlin
 
Posts: 2412
Images: 30
Joined: December 6th, 2016, 2:48 pm
Location: Illinois, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberArtists Group MemberChampion Group Member

Re: Building a new Quest Pack: feedback is appreciated

Postby cynthialee » January 28th, 2017, 12:49 pm

Why can't a wizard wear the fur?
I get that you may wish to limit the wizards chances at rolling 4 Defend Dice, but a ban on fur is just too PETA for me. (also limiting the wizard on defend dice is harsh enough as it is)
:D
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~


Rewards:
Created a Hot Topic.
cynthialee

Swordsman
Swordsman
 
Posts: 1848
Images: 4
Joined: September 27th, 2011, 10:56 am
Location: the forests of Washington State
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Building a new Quest Pack: feedback is appreciated

Postby j_dean80 » January 28th, 2017, 1:12 pm

It is too thick and heavy for the Wizard to wear. It came off a very large beast.
Blood - Good to the last drop

Ye Olde Inn Quest Design Competition 2024 Joint Winner


Rewards:
Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Wrote an article for the Blog. Grin's Stone Map Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
j_dean80

Ice Gremlin
Ice Gremlin
 
Posts: 2412
Images: 30
Joined: December 6th, 2016, 2:48 pm
Location: Illinois, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberArtists Group MemberChampion Group Member

Re: Building a new Quest Pack: feedback is appreciated

Postby knightkrawler » January 28th, 2017, 1:25 pm

j_dean80 wrote:It is too thick and heavy for the Wizard to wear. It came off a very large beast.


He could cut it down to size with his short sword.
Oh, wait...
HQ - Heroes & Villains (Dropbox-download link) https://www.dropbox.com/sh/jgj0kzsys9w38oh/AAA_VEHx6vMv4HKRX7IiOWTFa?dl=0
Feedback http://forum.yeoldeinn.com/viewtopic.php?f=38&t=3560
Gallery http://forum.yeoldeinn.com/viewtopic.php?f=56&t=1972&hilit=knightkrawler+gallery&start=200
____________________________________________________________________________________________________________

I've found a way of paying off old debts:
Always make more promises than you can break.


Rewards:
Grin's Stone Map Created a Hot Topic. Participated in four (4) Miniature Exchanges. Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered a menacing Chaos Warlock!
User avatar
Cheese Baron
knightkrawler
The Furry Blue Derailer

Witch Lord
Witch Lord
 
Posts: 5825
Images: 27
Joined: May 25th, 2012, 2:26 pm
Location: Regensburg, Germany
Forum Language: English (United States)
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Building a new Quest Pack: feedback is appreciated

Postby cynthialee » January 28th, 2017, 1:49 pm

just take it to a Mage/Tailor cost 800 Gold and a favor to craft it into a proper mages cloak or vest. Adds +3 Defend Dice.

oh and the favor...."There is a dungeon I know of hiding an item I desire...."
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~


Rewards:
Created a Hot Topic.
cynthialee

Swordsman
Swordsman
 
Posts: 1848
Images: 4
Joined: September 27th, 2011, 10:56 am
Location: the forests of Washington State
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Building a new Quest Pack: feedback is appreciated

Postby j_dean80 » January 28th, 2017, 6:57 pm

cynthialee wrote:just take it to a Mage/Tailor cost 800 Gold and a favor to craft it into a proper mages cloak or vest. Adds +3 Defend Dice.

oh and the favor...."There is a dungeon I know of hiding an item I desire...."


Takes it a little too far out of dungeon crawler to roleplaying for me. My goal is to build a Quest Pack along the lines of the existing HeroQuest Expansion Packs. I have 20 Quests lined up so also not needing to make it 21. haha
Thanks for all input though, I do appreciate it all whether I incorporate it or not.
Blood - Good to the last drop

Ye Olde Inn Quest Design Competition 2024 Joint Winner


Rewards:
Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Wrote an article for the Blog. Grin's Stone Map Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
j_dean80

Ice Gremlin
Ice Gremlin
 
Posts: 2412
Images: 30
Joined: December 6th, 2016, 2:48 pm
Location: Illinois, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberArtists Group MemberChampion Group Member

PreviousNext

Return to Adventurer's Guild

Who is online

Users browsing this forum: No registered users and 0 guests