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Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
DragonLord1975 wrote:Mimics in HeroQuest would go like this: they are treated as Trapped Chests. If a Hero searches for Treasure before the trap is disarmed, the Chest would come to life and immediately take a bite out of the Hero and that Hero loses 1 Body Point.. To check for more damage, the Hero rolls 2 combat dice. If a Skull is rolled, the Hero loses 1 extra Body Point.
Afterwards, Mimics will move like any other monster as follows:
MOVEMENT: 4
ATTACK: 2
DEFEND: 5
BODY: 3
MIND: 1
If a Hero manages to defeat a Mimic, he takes the top Treasure Card (from the Game System). If it's a Hazard or Wandering Monster card, it is discarded until a treasure is drawn.
"In The End We Are All Shadows and Dust" 




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