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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.





cynthialee wrote:I am with you on that one...but the players at my table are conservative in their approach to dungeon crawling. Then their is my spouse. Every time she rolls for movement I swear to the gods it is a 6 or lower, usually in the 4 range. She is the reason I offered the rule change. It sucks beans to have to wait multiple turn of people passing their turns so the barbarian catches up. (she always plays the barbarian with the talisman of the north, as she says "I need a big bag of Hit Points with my lousy luck".)









cynthialee wrote:No. I use EWP cards. Not going to influence their movement dice in any way.




slev wrote:Only problem here is that the Mummy can never ever catch them in a chase...


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