My idea is to made a more condensed version of heroquest, let me explain:
The quests are not consecutive, the survivors can not use their characters, equipment or treasures for another quest. Each quest is a unique adventure.
In against part, add a hidden store on the board, most hidden objects, I use almost all the board for a quest, more monsters and more traps.
Exemple of quests :
https://drive.google.com/file/d/0B3WPD49MPGDFUk5FVk5XeGRHQzg/view?usp=sharing
https://drive.google.com/file/d/0B3WPD49MPGDFMGEzT3diZlloX2M/view?usp=sharing
STORE :
Once the store discovered the player characters present in the store can sell
or buy equipment or hire the services of a man of arms. The store location
and objects available from the dealer are shown in the notes to the quest.
Mercenaries
Each adventurer may engage one Mercenarie if availaible in the store. To engage a Mercenaries, an adventurer must pay the entry fee, which is on Mercenarie card. This last remains with the character and fights his side until he is killed or is the quest
end.



















