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...and the quest begins!

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: ...and the quest begins!

Postby Sotiris » January 14th, 2016, 7:23 am

Kobold vs Irencis
Sotiris rolled 1 6-sided dice:
6

defense
Sotiris rolled 2 6-sided dice:
6, 4

:fimir: 's spellbreak
Sotiris rolled 3 6-sided dice:
1, 4, 6

Attack Jari and 1W.
Sotiris rolled 3 6-sided dice:
4, 1, 3

1 Token (reroll)
Sotiris rolled 1 6-sided dice:
2

defense
Sotiris rolled 3 6-sided dice:
5, 1, 1

future sight roll
Sotiris rolled 2 6-sided dice:
4, 2

4 Kobolds vs Jari
Sotiris rolled 4 6-sided dice:
1, 1, 4, 2

I use my last token.
Sotiris rolled 1 6-sided dice:
5

defense
Sotiris rolled 3 6-sided dice:
2, 3, 5

future sight
Sotiris rolled 2 6-sided dice:
4, 3

Image
Image
Rounds: 12, Tokens: 0, Removed Treasure Cards: Potion of Healing, Treasure Hoard
Reference: Rules, Witch's magic system, Wizard's magic system, Potion of Magical Aptitude, Potion of Restoration, Scroll: Disappear, Wolfsbane Potion
Heroes, take your turn.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
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Re: ...and the quest begins!

Postby Gold Bearer » January 14th, 2016, 7:54 am

Sotiris wrote: :fimir: 's spellbreak
Original post: Sotiris rolled 3 6-sided dice:
1, 4, 6
Erm, Sotiris, that's the command spell break, not mesmerism. You need to score four higher than my dice.

Mesmerism: Allows the caster to control one enemy in sight if they can beat the target in a roll off, adding their current MPs. They become the casters follower and are controlled by them immediately after the caster's turns. Take the same test again at the start of each of the targets subsequent turns to see if they can break free.

I'm also not sure if you can reroll individual dice like that with future sight, I read it as you can reroll all of them but you might be right. I'm going to add that to my revised WoM spells, the detection set still needs a bit of a boost.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Sotiris » January 14th, 2016, 9:30 am

Gold Bearer wrote:
Sotiris wrote: :fimir: 's spellbreak
Original post: Sotiris rolled 3 6-sided dice:
1, 4, 6
Erm, Sotiris, that's the command spell break, not mesmerism. You need to score four higher than my dice.

Totally forgot that! :smack:
Ok, keep my first die for :fimir: , the 2nd one for you and ignore the 3rd one. So i'm still mesmerized.
Image
+1 B.P. for Jari, +1 Token for me.
My new unpublished boardgame on Tabletopia free platform:
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Re: ...and the quest begins!

Postby Gold Bearer » January 14th, 2016, 11:33 am

No probs, lots of custom stuff from multiple places in this quest, it's a lot to keep straight.

I'm waiting for someone else before I take my turn this round.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Patroclus » January 14th, 2016, 7:11 pm

Gold Bearer wrote:No probs, lots of custom stuff from multiple places in this quest, it's a lot to keep straight.

I'm waiting for someone else before I take my turn this round.

I'll wait for your attack and I'll try to cover you... you should move some squares back


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Re: ...and the quest begins!

Postby Gold Bearer » January 15th, 2016, 4:29 am

Thank you. I'm just waiting for RW. I have something in mind.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Anderas » January 15th, 2016, 4:52 am

I am waiting for the move action move of our archer.
GB do you take care for Kobolds that are behind you?

I opened a thread for all the spell discussions.
posting.php?mode=post&f=162


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Re: ...and the quest begins!

Postby Gold Bearer » January 15th, 2016, 5:23 am

So we're waiting for Kitch and/or RW.

Anderas wrote:GB do you take care for Kobolds that are behind you?
I've got something else in mind but I'll attack one if I can't reach. Kobolds aren't much of a threat when they're funneled like that, they haven't even wounded me yet.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Kitch1982 » January 15th, 2016, 10:24 am

Archer movement
Kitch1982 rolled 2 6-sided dice:
5, 4


North and shoot an arrow at Kolbold directly west of me.

Kitch1982 rolled 2 6-sided dice:
5, 2


Defends
Kitch1982 rolled 1 6-sided dice:
5


Not much of an Archer :s

Return south 1 eot
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Re: ...and the quest begins!

Postby Anderas » January 15th, 2016, 3:56 pm

Image

directed to the kobold exactly to the east

I pay two mind points and roll the test
(1 + D6 should be equal or lower than my 6 mind points)
Anderas rolled 1 6-sided dice:
5


Very well. The Target defends (5 or 6 is a defense success - that's equal to roll 2 undefended black dice):
Anderas rolled 2 6-sided dice:
3, 5


The target loses 1 BP.
I lose 2 Mind Points
I keep the spell.

movement
Anderas rolled 2 6-sided dice:
6, 5

5 west
1 north


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