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...and the quest begins!

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Re: ...and the quest begins!

Postby Sotiris » January 7th, 2016, 4:39 am

Gold Bearer wrote:You can move 1N to do it and cover the corridor or head towards the portcullis so you can shoot the monsters in the central room, I think we're allowed to do that.

Yes, in the current quest you can see through a portcullis.
Gold Bearer wrote:Can we move through heroes that are under command and is the spell broken if the caster dies? It doesn't say that on the card but it should be.

Commanded heroes behave as monsters so no, you cannot pass through them.
No, the spell doesn't breaks if the caster dies. Even if Morcar dies chaos forces will continue to exist. ;)
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Re: ...and the quest begins!

Postby Anderas » January 7th, 2016, 5:17 am

I leave that to you Goldbearer. Sotiris, when he's starting to shoot, he shoots at the same hero until the hero's dead. Plus, I have Fimirs and Kobolds against me, but also Athos and Jari.

I refill another Mind Point and get back into fight once I am healed. Or I die.


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Re: ...and the quest begins!

Postby Gold Bearer » January 7th, 2016, 5:36 am

But Kitch can heal you this round. It's up to you of course but I think it's a wasted attack. We need to help Jari. Here's what I think we should do to give us the best chance.

1. Kitch moves 1W of Alisa and heals her.

2. We wait for Patroclus to see if Athos can shake off the command spell.

3. If he can't Alisa does what you said, but if he can Alisa goes 1S of Athos and blasts the fimir with the spell.

4. I take my turn.

Next round Athos attacks the fimir (if he shakes of command this round) and Xander starts shooting into the room.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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Re: ...and the quest begins!

Postby Anderas » January 7th, 2016, 10:54 am

I'm not convinced. But anyway, no need to discuss as I have already taken my turn.


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Re: ...and the quest begins!

Postby Patroclus » January 7th, 2016, 2:20 pm

Ok, let's see... Break spell:
Patroclus rolled 3 6-sided dice:
1, 2, 6


Yes!

Let's move:
Patroclus rolled 2 6-sided dice:
4, 1


3N, and I will try to kill fimir:
Patroclus rolled 3 6-sided dice:
5, 4, 3


Defence:
Patroclus rolled 3 6-sided dice:
3, 3, 5


Not bad... Next round he'll be dead.


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Re: ...and the quest begins!

Postby Patroclus » January 7th, 2016, 2:35 pm

About Alisa, it's his choice, but I suggest to kill one kobold for sure (two chances with his spell) than take risk with the fimir.

Attack 3 from fimir, is not so bad than Attack 6 from 6 kobolds.

If Alisa and Kitch succeed to kill 2 kobolds. Then Jari has more possibilities to stay alive.

Also, I am afraid that if they choose to hit him, the first damage is unblockable, so the 6 Attack dices could be a real pain.


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Re: ...and the quest begins!

Postby Gold Bearer » January 7th, 2016, 7:09 pm

Patroclus wrote:Ok, let's see... Break spell:
Original post: Patroclus rolled 3 6-sided dice:
1, 2, 6


Yes!
Awesome! But are you allowed to take a turn on the same turn that you break the command spell :?: You've already had a turn in the EWP phase.

Patroclus wrote:About Alisa, it's his choice, but I suggest to kill one kobold for sure (two chances with his spell) than take risk with the fimir.

Attack 3 from fimir, is not so bad than Attack 6 from 6 kobolds.

If Alisa and Kitch succeed to kill 2 kobolds. Then Jari has more possibilities to stay alive.

Also, I am afraid that if they choose to hit him, the first damage is unblockable, so the 6 Attack dices could be a real pain.
I agree except Kitch needs to heal Alisa, whatever happens.

I might as well take my turn now Athos isn't blocking me. Let's see if I can reach.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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Re: ...and the quest begins!

Postby Gold Bearer » January 7th, 2016, 7:10 pm

Gold Bearer rolled 2 6-sided dice:
3, 2
:roll: Attack the kobold.
Gold Bearer rolled 1 6-sided dice:
1
Gold Bearer rolled 1 6-sided dice:
4
2N, 3E. It would be handy if somebody could put themselves between me and the central room so I don't get killed by a fimir spell. Kitch, you've rolled for movement, can you go 1W of Alisa and heal her, unless Sotiris wants you to roll again because we've gone in between.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

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Re: ...and the quest begins!

Postby The Road Warrior » January 7th, 2016, 7:35 pm

Before I start I will say that I fully expect Sotiris to attack me on his turn and will have no complaints if he does but...

Sotiris wrote:
Gold Bearer wrote:Can we move through heroes that are under command and is the spell broken if the caster dies? It doesn't say that on the card but it should be.

Commanded heroes behave as monsters so no, you cannot pass through them.
No, the spell doesn't breaks if the caster dies. Even if Morcar dies chaos forces will continue to exist. ;)


This gets me thinking...

The NA rulebook states that
you cannot pass over monsters... ... you MAY pass over other Heroes


So if Zargon insists you cannot move through a Hero under the Command spell because Commanded heroes behave as monsters. Then he is treating the Hero as a monster until the spell is broken.

The rulebook also states

Monster Actions:
Action 1 - Attack
A monster may attack any Hero that it is adjacent to....


So if the Hero is now being treated as a monster can he be attacked by other monsters on Zargon's turn? The rulebook only says that monsters can attack Heroes, not monsters and our poor Hero is now a monster until the spell is broken... sort of... so no, the monsters can't attack

But then things get a little more awkard because...

The command spell states
Zargon, on his turn, can move the Hero as a monster


This would mean he is still a Hero, despite being moved by Zargon. So he can still be attacked by monsters but he couldn't block other Heroes movement. However this opens up another problem...

If the Hero is still a Hero, not a monster, and is only moved by Zargon on his turn then surely the player can still move and perform actions with the Hero on their turn? There is nothing on the card that prohibits it.

Personally as Zargon Morcar I would take the best of both worlds here and play it exactly as Sotiris is.
  • Yes the Hero is now a monster so you can't move through him, or search in his presence etc...
  • No you can't move the Hero on your turn. He is under my control
  • Yes I can still attack him

But would I be right to?

A discussion for it's own topic maybe....
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Re: ...and the quest begins!

Postby Gold Bearer » January 8th, 2016, 2:34 am

Hmm. I'm not trying to change Sotiris' mind because he's already ruled but personally I don't think they spell should carry on working once the caster dies because it's the caster that's controlling them, I don't think a hero should be able to do anything else on the turn that they break command (and definitely not if they don't break it) because it means they end up taking an extra turn, I think they should be treated as monsters so we shouldn't be able to move through them or search and I think the monsters should be able to attack them because I don't think where the rules say you can attack a monster had this situation in mind. :2cents:
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
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