

On the new round Archer pays 10 gold coins and enters the room (roll your movement dice, i moved you 2 squares)
and speaks with the Master Merchant. The Master responses that his guild has no involvement with the assassination attempts.
You may move through other figures for as long as you don't attack them or search for treasure in front of them (visible). You may search for traps/doors though.

Rounds: 1, Tokens: 10, Removed Treasure Cards: Potion of Healing, Treasure Hoard
Reference: Rules, Potion of Magic Resistance, Potion of Magical Aptitude, Potion of Restoration, Scroll: Disappear, Wolfsbane Potion




















