whitebeard wrote:Yes, HQ is damn near perfect. I would argue that the Heros are already heroes, just unaccomplished. Why they begin with almost no weapons / armor is beyond me... But that makes it fun. If you take this as given, the only subtantial way to improve is with better equipment. And you arive at... HeroQuest!
Leveling up and becoming untouchable to monsters that could have overwealmed you two months ago is weak, and sounds like a dull video game. Sure if you are totally green, then you can advance (initially). But a seasoned adventurer does not face the same foe a second time and wipe the floor with them.
If anything your characters should suffer permanent injuries and lose mobility and strength over time. No advancement is VERY cool, timeless even.
Agreed.




























