Anderas wrote:You can just script that. No Necessity to roll dices.
Further: Yes you could kill them but if you do so it does not please the emperor.
And even further: After they have searched half the rooms for treasure, they could send somebody pleading for help as they are in difficulties. Because one of them is the fat son of high nobility, this is from now on your new quest objective. Surprise surprise.
That is brilliant.
I would allow for them to attack the other heroes but I would also have "Mentor" contact the Wizard via a 'message spell' and with a desperate voice demand to know why they are killing the Emperors nephew and his cohorts. Warn them that if they do this deed they will be hunted by the Praetorians to the ends of the earth. Of course if there was a payoff at the end of the dungeon there is a battle waiting for them instead of their money.
The Praetorians of course should be all in full gear and with similar to the Barbarians stats...
As for rooms and the other heroes...like I said already, just consider those rooms cleared.
















1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US 

















= one hit
= one hit & pushback
= cancels one hit
