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Updated Armory

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Updated Armory

Postby Guybrush Threepwood » January 17th, 2015, 1:51 pm

I wanted to share this updated version of the armory I made with Gimp during the last days. It's designed to introduce a long distance fighter such as the ranger http://forum.yeoldeinn.com/viewtopic.php?f=35&t=2772 (and perhaps an additional sorcerer later on).

Eigene Armory 5.png
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Re: Updated Armory

Postby cynthialee » January 17th, 2015, 2:09 pm

Only issue is the invisibility cloak being for the Wizard only. Doesn't make sense.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~


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Re: Updated Armory

Postby Guybrush Threepwood » January 17th, 2015, 2:18 pm

cynthialee wrote:Only issue is the invisibility cloak being for the Wizard only. Doesn't make sense.


It's thought to be a better version of the wizards cloak, allowing the wizard to hide and retreat, when the situation becomes dangerous.
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Re: Updated Armory

Postby cynthialee » January 17th, 2015, 3:52 pm

That cloak cries out for a rogue or an assassin to be its owner.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~


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Re: Updated Armory

Postby ruiza97 » January 17th, 2015, 10:05 pm

nice
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Re: Updated Armory

Postby Jafazo » January 18th, 2015, 5:34 am

Looking good

I likesies
Unless you specify your version I'm going by the US rules.
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Re: Updated Armory

Postby cornixt » January 19th, 2015, 10:49 am

I don't understand the spell ring rules. Do you get to choose which dice you force a reroll on? otherwise it seems pointless making any rolls if they are just going to be rerolled anyway.


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Re: Updated Armory

Postby Guybrush Threepwood » January 19th, 2015, 1:20 pm

cornixt wrote:I don't understand the spell ring rules. Do you get to choose which dice you force a reroll on? otherwise it seems pointless making any rolls if they are just going to be rerolled anyway.


The spell ring rules are thought to completely undo a complete turn of the elf or the wizard. So no choice on which dice to reroll. It's rather meant to give the possibility to rewind the clock to the point where/when you started your turn. Should be interesting when you completely mess up.

I still have to playtest this though.
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Re: Updated Armory

Postby Teldurn » January 26th, 2015, 4:07 pm

Broadsword is missing an 's'. Broadword. :P
War is not the answer...unless the question is, 'What is not the answer?'

Check out Broadsword, a love letter to 90s dungeon crawling board games.


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