Anderas wrote:What do you think about giving a certain equipment permanent bonuses? Like, "this armour gives you 2 defend dices and the first skull roll of your enemy is ignored"?
It is stronger than two dices.
Indeed. In fact, outright cancelling one skull of damage is stronger, on average, than rolling an additional two Defend dice. A weaker version of this effect would be "Monsters roll one fewer Attack dice when attacking you while you wear this armor (minimum 1 Attack die)."
For weapons, the reverse would be "Monsters roll one fewer Defend dice when defending against attacks from this weapon" and on occasion, "Whenever you damage a monster with this weapon, that monster loses one additional Body Point." (I also have an expensive stiletto-knife which reduces enemy Defend dice by two in my custom armory.)


































: half a dice more.
a third of a dice more