We (my brother and I) are currently playing through the original campaign. I play Morcar, and try my best to give a challenge without brutally killing everyone.
So far, 8 quests in, there has only been one death, but a lot of close calls.
I do see the balancing becoming harder to do as the heroes grow in power.
The heroes are currently all up at 4 defence dice. Or soon will be.
I believe the current stats are:
Barbarian 4/3
Dwarf 3/4
Elf 3*(2)/4 - *Crossbow
Wizard 2/4
I have been adding 1-2 extra monsters in the rooms. But I would like to hear what suggestions you veterans have on this subject. Are numbers the only way of adding difficulty? I want to avoid having every encounter room stacked with monsters. Yet, even now, if there are less than 4, they're usually all dead before their turn comes up. If one survives, there is a very low chance for that monster to do any damage.
























