Oh my...mikemacdee wrote:Climbing Into Pits
Instead of jumping a pit, a hero may attempt to deliberately climb into a pit. He must declare that he is doing so while next to a pit, then he rolls 1 combat die: if he rolls anything but a skull, he safely reaches the bottom; otherwise he slips and falls in, taking 1 body point of damage. In either case, his turn ends.
Well, climbing inta da pit and jumpin' over it hav da same chance ta fumble and will do da same damage - only diff'rence is dat Hurgar would havta climb out. Hurgar would do it if there were more dan on skinnyfriend behind da pit 'e could help over, but dere's just one. So Hurgar prepars fer a jump

Thumpp!
And in 'e sits...
But 'e can still help over da spellmumbler now, so methinks it was woth a try.












































