I don't know when the first time be when we will play. We haven't played settlers in a year (I recently became father for the second time), but it will come back.
Because they don't know the rules, I want to set up all the rules so that they have a fun game with lots of variety.
So I'll use the NA-rules consurning the lives of the monsters.
But I'll add abilities to the monsters (found this somewhere else).
Goblin gets kick & rush (they can attack between movement)
Orc gets counterattack (If he can block attack he may attack on the heroes turn)
Fimir gets tailattack (if he gets blocked he can use his tail)
Skelet gets sith attack (2 squares next to eachother gets attacked)
Zombie gets desease (If he can wound, an extra life is lost due to desease/infections)
Mummy gets ressurect (trow dice after mummy is killed; with skull he becomes skeleton; with white shield he becomes a zombie, with black shield he is dead)
Chaos Warrior gets holy armour (1 white shield may be used in defence)
Gargoyle gets whip attack (he can also use his whip to attack with 3 dice and the whip has a greater range an can pull heroes to him)
There are also some other ideas I have.
I trie to make a complete game, because if I alter the rules while playing they maybe think I try to cheat.
Beiren


























