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The Manse Macabre (concluded)

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Re: The Manse Macabre (in progress)

Postby mikemacdee » June 22nd, 2013, 5:44 pm

So does Eddy now have the Bracers? If so I'll have to add 'em to the hero roster on my end.

Zargon's Turn

Image

The Fimir angrily tries to force its way through the doorway, starting by sweeping the trollslayer's head off his shoulders.
mikemacdee rolled 3 6-sided dice:
2, 2, 4


Kili defends! (I believe your rage has subsided, correct?)
mikemacdee rolled 3 6-sided dice:
2, 1, 1


THWACK! 2 body points of damage to Kili, who now tastes blood, but stands firm.

End of turn


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Re: The Manse Macabre (in progress)

Postby mikemacdee » June 22nd, 2013, 5:51 pm

Hurgar:

Hurgar's move is still valid, so he finds his second wind, charges through the doorway, and leaps over the trollslayer's head --

Image

-- taking the Fimir by surprise and glancing a nasty blow off the beast's head. It brays in pain and anger, half-blinded by the blood running into its eye.


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Re: The Manse Macabre (in progress)

Postby Daedalus » June 23rd, 2013, 2:44 am

Uh-oh. Kili only has 1 combat die when defending. He's penalized 1 die for being beserk, and being a homebrew character he wasn't able to purchase any additional equipment. He will now demonstrate his defensive ability by slaying the Fimir. "Ghruarghfooykltschtd!"

Attack:
Daedalus rolled 3 6-sided dice:
2, 5, 2


Fimir defend:
Daedalus rolled 3 6-sided dice:
1, 5, 4
..
UNCLE ZARGON
Image
WANTS.. YOU


Rewards:
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Re: The Manse Macabre (in progress)

Postby Sjeng » June 23rd, 2013, 4:09 am

Nice! they're dead. Good job people.

If the Elf has Earth, I'll cast healing water on Hurgar, to heal him back up to 8 BP.

I didn't get the bracers, because they were too expensive with the staff combined unfortunately.

Fire
[o] Courage
[x] Fire of Wrath
[o] Ball of Flame

Water
[o]Veil of Mist
[x]Water of Healing
[o]Sleep

Air
[o] Genie
[o] Swift Wind
[o] Tempest

EOT.
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Rewards:
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Re: The Manse Macabre (in progress)

Postby The Road Warrior » June 23rd, 2013, 4:38 am

It looks like we have reached a dead end so I'm going to search for secret doors (& traps if you are combining them)
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Re: The Manse Macabre (in progress)

Postby mikemacdee » June 24th, 2013, 12:32 am

Sjeng: I will actually grant you the Bracers, because I already allowed you 2 attack dice and they make more sense to me than an unenchanted superstaff. So NA Staff, UK Bracers. Consider them an heirloom!

Was visiting relatives today. I resolve turn stuff now. And talk like Hurgar for some reason.

Image

Kili:
With an incoherent battle cry, Kili neatly relieves the distracted Fimir of its head! At long last his rage pays off.

Eddy:
Eddy moves into the room until Hurgar is in his sight, then restores him to full body points with a splash of healing spring water.

Caranthir:
Lucky 'Ran tries his luck again and scours the empty room for goods...

Image

One of the Fimir seems to have dropped his coin purse! Besides this, there is nothing to find here -- further treasure searches yield nothing but brick and mortar.
Last edited by mikemacdee on June 24th, 2013, 12:40 am, edited 3 times in total.


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Re: The Manse Macabre (in progress)

Postby mikemacdee » June 24th, 2013, 12:38 am

Zargon's Turn

The manor is silent...for a moment. Then from deep within the house the heroes can hear the faint sounds of voices, both panicked and angry. Baron Martense's servants must be regrouping, alarmed by the sounds of the battle with the masons.

An uneasy feeling washes over the heroes, as though the house itself were just awakened by the racket.

End of Turn.


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Re: The Manse Macabre (in progress)

Postby The Road Warrior » June 24th, 2013, 4:02 am

mikemacdee wrote:Caranthir:
Lucky 'Ran tries his luck again and scours the empty room for goods...

...One of the Fimir seems to have dropped his coin purse! Besides this, there is nothing to find here -- further treasure searches yield nothing but brick and mortar.


That's very lucky as I was searching for secret doors :D
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Re: The Manse Macabre (in progress)

Postby mikemacdee » June 24th, 2013, 4:52 am

The Road Warrior wrote:
mikemacdee wrote:Caranthir:
Lucky 'Ran tries his luck again and scours the empty room for goods...

...One of the Fimir seems to have dropped his coin purse! Besides this, there is nothing to find here -- further treasure searches yield nothing but brick and mortar.


That's very lucky as I was searching for secret doors :D

Crap, I knew I did something wrong, but my sleepy brain couldn't figure it out.

The coin-purse of 15 gold is all there is to find in this room -- no other treasure, traps, or secret doors.


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Re: The Manse Macabre (in progress)

Postby The Road Warrior » June 24th, 2013, 3:12 pm

mikemacdee wrote:Crap, I knew I did something wrong, but my sleepy brain couldn't figure it out.


Well I'm not going to complain :D

It looks like there is nothing else to do in here so I'm going to head back into the last room.

Caranthir Movement:
The Road Warrior rolled 2 6-sided dice:
2, 4


Caranthir carefully retraces his steps on safe squares and then searches for traps & secret doors in the previous room
Image
Join in the community project.


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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