cornixt wrote:billdask wrote:b_0 wrote:billdask wrote:Unfortunately all my rats have broken tails (is there anyone who has an undamaged rat and willing to sent it over to me to scan it?), but I could do the skulls and the candlesticks.
If you scan a rat with a broken tail, I think a simple tail could be added to it with meshmixer or something.
Yes, I could just sculpt a tail instead.
Alter the 3D model so that it is always against the body and therefore unlikely to bend in the first place. Or sculpt one like that.
Variety is good. I do not mind different tail positions( up, straight back low, to the side, etc.) , but would prefer to have something close to the original as well.
I have two different molds of HQ rats (with different foot positions) but am not sure how many different versions there actually are. it would be nice to see all versions up close in the yeoldeinn game system images. Yeoldeinn lumps them with furniture and would do better to list them as separate pieces rather than only displaying them on furniture which makes them harder to see.