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THE SPIRIT QUEEN'S TORMENT discussion

Discuss Miscellaneous HeroQuest Merchandise not fitting into any of the above categories.

Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby Kurgan » August 11th, 2023, 3:54 pm

It's a single die re-roll. Would they modify it? Probably not because it's already in the game system as it is in the 2022 revised edition.

Good point about the Spear though. So I'd expect the retail version to either ADD a Spear equipment card OR to replace it with something else (probably a Longsword, as Fortune's Longsword is found in Quest 9).

For spoilers on the other Artifacts you find in that quest and thus what cards I'd expect included in the retail version see here.


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby LucaRocks » August 21st, 2023, 10:52 am

I would love them to include some spectors or even the dread wraith into these Quests if they do in fact remix them. Seems natural to include ethereal characters into an expansion that includes a spirit queen lol.

And I really hope they remix this as there are some pretty good gimmicks and other ideas in it but they feel half formed. For some reason I really dig the tower scenarios.It's a novel use of the map and it makes it more awkward for the heroes.

I can see them adding in minis too in order to encourage Mythic buyers to get it again. If the quests are redone (even to a small extent) I will def pick it up.
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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby Kurgan » August 21st, 2023, 11:16 am

So you're saying they should re-design the quests and put those new miniatures into the box... but wouldn't that upset people who wanted what the Haslab people got in terms of quest content (minus the obvious typos of course)?

At that point why not just give us a completely new adventure and it wouldn't even have to have the same name? I thought people were miffed that they "missed out" on this content? I mean I get what you're saying but do you get what I'm saying?


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby LucaRocks » August 21st, 2023, 12:50 pm

Just a suggestion. They can include whatever Mythic content they want in these expansions. I'm just saying remixing them would sell more units as it would bring Mythic buyers on board for the new stuff.
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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby SirRick » August 21st, 2023, 3:53 pm

It seems people complain about this quest pack more than others. It seems pretty stupid for Hasbro to release it as-is with the typos fixed. It would make sense if they made minor changes based on feedback. If the pack features a bunch of ghost orcs, why not have ghost orc monsters? Maybe tweak the gameplay a bit so they might function like weaker Specters, or some other form of undead instead of just regular orcs that happen to be ghosts. The overall pack would basically play out the same, just with minor tweaks and improvements.


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby LucaRocks » August 21st, 2023, 4:29 pm

Yes my point exactly. Thank you for saying it more eloquently than me lol
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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby Kurgan » August 21st, 2023, 5:40 pm

The general impression I'm getting is that they are doing this primarily for the people who heard about the Haslab stuff too late and still want it... and they're thinking about that money scalpers are making hand over fist selling this stuff online to those FOMOed people.

But I'm also hearing that you guys are saying that for the people who DID get the Mythic set, AH should put enough special bonuses into the box that they too will want to buy the same product they already owned once more.

I can understand that and I'm not against it. I would buy it again just to support the effort (but that's me). If they throw in something nice to that box to sweeten the deal for the collectors, even better. No problem there whatsoever.

But if they're wanting to retail the Mythic stuff (minus Joe's Dragon, tileset & book, sadly) they should go all out and do it. Looking forward to seeing that...

Also, Rogar's Hall needs to be added to the Companion App!


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby Kurgan » August 21st, 2023, 5:41 pm

SirRick wrote:It seems people complain about this quest pack more than others. It seems pretty stupid for Hasbro to release it as-is with the typos fixed. It would make sense if they made minor changes based on feedback. If the pack features a bunch of ghost orcs, why not have ghost orc monsters? Maybe tweak the gameplay a bit so they might function like weaker Specters, or some other form of undead instead of just regular orcs that happen to be ghosts. The overall pack would basically play out the same, just with minor tweaks and improvements.



That would actually be hilarious if there are some extra orcs in the box (alongside the Mythic orcs & bard of course) that were cast in that same transparent plastic as the Specters & Wraith (or maybe they could be transparent but with a greenish tint?).

It would seem pretty limited, but ikarith and I have experience with ghostly orcs and can attest to how much fun they can be. |_P


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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby Maalicia_Ironhoof » August 22nd, 2023, 9:22 pm

Kurgan wrote:Mythic stuff (minus Joe's Dragon, tileset & book, sadly)"


What was all the huffle with the COPD? I seem to missed all of that - its not a great effort + good orcs so I'm not fussed but seems weird they can't release it
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Re: THE SPIRIT QUEEN'S TORMENT discussion

Postby Kurgan » August 22nd, 2023, 10:09 pm

The "good orcs" are in this one. People are miffed mostly because the Dragon model in Crypt.


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