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Legacy of Sorasil quest pack?

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Re: Legacy of Sorasil quest pack?

Postby Pancho » December 20th, 2021, 8:14 am

I’m up for doing this if no one else steps forward. I’ve contacted the chap on Facebook to see if he wants to work with myself and others here at the Inn. Apparently some other people on FB have started work on maps, cards etc. If so, then I won’t get in their way,

This time next year we could have Legacy of Sorasil, and the long lost Dwarf and Wizard packs, and a finished Japanese pack.
I WILL finish the Tyrant’s Tomb as well :lol:


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Re: Legacy of Sorasil quest pack?

Postby Anderas » December 20th, 2021, 3:57 pm

The chaps would very much welcome you. Contact me over there and you're in.

I think they're actually a bit over engaged. For me it is important that it finally lands here.


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Re: Legacy of Sorasil quest pack?

Postby therealshrek » December 20th, 2021, 6:53 pm

That is primarily why I wanted to bring this thread back to life, make sure that the Inn is part of it. This is by far the biggest one stop place for Heroquest content.
So have to try and keep it that way :)
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Re: Legacy of Sorasil quest pack?

Postby HispaZargon » December 20th, 2021, 7:59 pm

Hi, I have none accurate idea of how difficult could be this task since I have not been involved, but I consider it really interesting for the Community.

It seems to be a huge effort to do it, since it should take much time, workload and tons of imagination, sure... but sorry, never should be considered something imposible to do by Ye Olde Inn members... Never!

Then, if somebody reopen it and try to advance are really welcome news.


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Re: Legacy of Sorasil quest pack?

Postby Pancho » December 21st, 2021, 6:36 am

There are lots of new monsters in Legacy of Sorasil.
Interestingly, a number of them crossover with the long lost Wizard and Dwarf packs. Specifically Ratmen, Golems, and Rock Eaters (close match for rock moles). There are also evil Elves and Dwarves, like in the US packs. The Lizardmen are a fairly close match perhaps with abominations introduced by Hasbro.

If as a community we get the long lost US monsters commissioned, we can use at least some of them for Legacy of Sorasil.


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Re: Legacy of Sorasil quest pack?

Postby Kurgan » December 21st, 2021, 8:56 am

I always thought of the Fimir as lizard men (just with one eye and a club on the end of the tail), but I guess it could go either way.


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Re: Legacy of Sorasil quest pack?

Postby Pancho » December 21st, 2021, 12:53 pm

Kurgan wrote:I always thought of the Fimir as lizard men (just with one eye and a club on the end of the tail), but I guess it could go either way.

Fimir are quite lizard like to me as well. It just depends if Legacy of Sorasil has lizardmen AND Fimir in it, in which case we would need two distinct monster types. I’m at an early stage of going through the notes.

Edit; so far it doesn’t look like Fimir, Orcs or Goblins are present in the game, which is a bit odd. Skeletons, Zombies, Mummies and Gargoyles are present.


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Re: Legacy of Sorasil quest pack?

Postby Kurgan » December 21st, 2021, 1:38 pm

If Lizardmen aren't significantly different in terms of behavior, I'd just substitute Fimir for them in any physical board game conversion, personally.

Odd that the other "greenskins" aren't present! I know it takes place in another region and has a bit of a different story. So it's more like Return of the Witch Lord in theme? The D&D thing shouldn't matter because they always had goblins and orcs too (even if the designs varied).


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Re: Legacy of Sorasil quest pack?

Postby lestodante » December 21st, 2021, 3:18 pm

I just downloaded the files, it's a lot of job to do here too, but would be cool to finish this one also!


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Re: Legacy of Sorasil quest pack?

Postby therealshrek » December 22nd, 2021, 6:15 pm

I downloaded them too, they have done a lot of footwork already. And it sounds like the couple people on the facebook page have already made progress on some things.
Im anxious to see what they come up with.
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