by cynthialee » February 26th, 2012, 8:12 pm
Traps!!
Oh yeah,
Figure traps are set by a level 5 thief for the easy missions and a level 10 thief for the harder missions. (Supper dificult traps should be considered set by a level 15+ thief.) Thus those traps that launch arrows, spears or other things that can strike would roll to hit as a Thief of the apropriate level.
Spear Traps should do D4 for low level dungeons and a D6 for mid level dungeons and a D8+2 for high level traps.
Pit Traps do a D6 per every 10 feet drop. Pits in HQ dungeons are considered 10' pits. Adding spikes at the bottom of the pit shoud increase the damage by an additional D4, for a total of 2-10 damage potential.
Needle traps on chests or furniture would be a matter of Save vrs Poison or die.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~