Gold Bearer wrote:It means if there's ever no monster in your sight before your next attack then the spell wears off, the two extra dice only applies to your next attack.
^This
Wizard cast Courage on the Elf who could need a boost in slaying two chaos warriors.
Next round the barbarian and dwarf each slays one of the chaos warriors.
It's now the Elf's turn. But there are no visible monsters left so the spell fizzles.
It's a stupid and unnecessary rule. It should just stay in place until he attacks something. But I guess GB has a point in the above post.
Still, you wouldn't want to just randomly cast it out of combat, as you could risk blowing it on a goblin.