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Kurgan wrote:I'm not sure that works, but I will need to re-read it when I'm a little less tired. I may regret this and have to go back and edit my post later...
I can understand wanting to read the text (the Instruction booklet + Armory board/Equipment card) in such a way as that our favored interpretation comes out and I think as is, it is vague.. . .
Kurgan wrote:The "arrow" drawing has that one anomalous arrow that doesn't follow the "exact center of the figure" "good rule of thumb.". .
. . . Maybe if they had left out that one arrow in the drawing, that would have made it more clear.. . .
the diagonal attack of a longsword works with door-blocking but the ranged attack of a crossbow doesn't. Let me explain how to "see" it.
A Hero can pass a potion, artifact, weapon, or any other item to another hero only if the two heroes are in adjacent squares and neither hero is adjacent to a monster.
A Hero can pass a potion, artifact, weapon, or any other item to another hero only if the two heroes are in adjacent squares and neither Hero has a monster in a surrounding square.
drathe wrote:I believe the basic problem with the Crossbow Argument are the facts. How far is it from one corner of the board to the other and how high is the ceiling?
Using the miniatures and furniture to judge the scale, each square is roughly 3 feet wide, making the distance from one corner to the other, 78 feet (26 yards). Taking that and using the Gargoyle to measure the height of the ceiling (which we can't see), it's minimum of 9 feet high.
drathe wrote:Now that we have the distance of 78 feet (26 yards) and the ceiling height of the corridor of 9 feet (I expect most rooms would have been carved with higher ceilings), we need to know how far a crossbow can shoot and the angle needed to make the range of 78 feet.
The average distance of a medieval crossbow is 300 yards, but distance and accuracy is two different things. Accurate shots are around 20-30 yards (40-50 for modern crossbows). Which is clearly within our needed range. Given the chance with dice rolls, this actually fits rather well. Now, what about the angle needed to achieve an accurate shot?
Now, I couldn't find any information on the angle or speed of an accurate medieval crossbow shot, but for an average modern crossbow, a bolt travels at 265 feet per second. That's just over 88 yards. Even if you half that, 44 yards (slightly less than generous given the ratio between the accuracy difference of modern and medieval crossbows), that's more than we need to make our accurate range. At 88 yards per second, we don't need to angle the crossbow much at all. I would say a crossbow in HQ should easily make the range of the HQ board given our height of 9 foot ceilings.
drathe wrote:But each Morcar/Zargon to their own. The biggest problems with arguments such as these are where we draw the line between fantasy and reality, and complexity and simplicity. In real life, Orcs don't exist and people can't use magic. It's a fantasy world, designed to draw us away from reality. Enjoy it.
silkcandy wrote:Zargon doesn't think heroes should be able to use their crossbows from all the way down the hall or way across the room. The Armory card says it can be used whenever a hero can see a monster, just not from an adjacent square. Does anyone have an answer that will solve this argument once and for all?
SE Rules of Play wrote:Your opponent must be visible, as with casting a spell. There is no maximum range for firing the crossbow or throwing a weapon. However you may not use the crossbow or throw a weapon if you are adjacent to your opponent.
SE Rules of Play wrote:To attack a monster or a character, you must be in one of the four squares: to the side, front or rear. You cannot attack diagonally.
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