wallydubbs wrote:I never liked the story behind Race Against Time, though, as a guide simply puts out his torch and disappears. You'd think that at least 1 of the heroes would pay attention at how they got there.
I also felt, as the name suggests, that this quest required a time limit of sorts. But time for the players isn't necessarily the same as time for the in game characters.
I agree, but consider it is a dungeon, maybe if they encounter a couple of goblin in the starting room they will not pay the right attention to the guide while he escape.
wallydubbs wrote:So I changed this quest a bit into another rescue mission: so i changed the intro, added furniture, put the stairwell in the room just north of where the heroes would normally start (thus moving the 3 orcs into the room with 3 doors), put the Alchemist and his bench in the room......
Maybe you can post it too? I am curious to see it.












